Thursday, August 30, 2007

Tournament @ Greenridge

Hi guys. Its time for tournament info.
Held by Shawn Poon aka Pooh Bear at GreenRidge on Sunday 2nd September.

Venue: GreenRidge Shopping Centre (can you even call it a shopping centre?)
Starts: 2pm
Entry Fee: $4 inclusive of Tournament Pack (dandelion token!)
Top 4: Random Foil
1st Prize: Yu-Gi-Oh GX Manga Vol. 2 with Raiou Promo
Format: OCG
Banlist: September 07 - March 08 (duh)

So please come and support! ^^

Sunday, August 26, 2007

Full List Of The Banlist (September 2007 - March 2008)

Hey all!! I'll will be updating on the full list of the new banlist so as to avoid some confusion out there =D!! So take a close look!!

Banned Cards 「禁止カード」:
The following cards cannot be put into a deck:

Victory Dragon 「ヴィクトリー・ドラゴン」
Chaos Emperor Dragon - Envoy of the End 「混沌帝龍 -終焉の使者-」
Chaos Sorcerer 「カオス・ソーサラー」
Black Luster Soldier - Envoy of the Beginning 「カオス・ソルジャー -開闢の使者-」
Sinister Serpent 「キラー・スネーク」
Witch of the Black Forest 「黒き森のウィッチ」
Thousand-Eyes Restrict 「サウザンド・アイズ・サクリファイス」
Cyber Jar 「サイバーポッド」
Makyura the Destructor 「処刑人-マキュラ」
Tsukuyomi 「月読命」
Cyber-Stein 「デビルフランケン」
Tribe-Infecting Virus 「同族感染ウィルス」
Fiber Jar 「ファイバーポッド」
Magical Scientist 「魔導サイエンティスト」
Yata-Garasu 「八汰烏」
Mirage of Nightmare 「悪夢の蜃気楼」
Delinquent Duo 「いたずら好きな双子悪魔」
Temple of the Kings 「王家の神殿」
Painful Choice 「苦渋の選択」
The Forceful Sentry 「強引な番兵」
Pot of Greed 「強欲な壺」
Change of Heart 「心変わり」
Raigeki 「サンダー・ボルト」
Monster Reborn 「死者蘇生」
Butterfly Dagger - Elma 「蝶の短剣-エルマ」
Graceful Charity 「天使の施し」
Harpie's Feather Duster 「ハーピィの羽根帚」
Dark Hole 「ブラック・ホール」
Last Will 「遺言状」
Confiscation 「押収」 *
Snatch Steal 「強奪」 *
Metamorphosis 「突然変異」 *
Imperial Order 「王宮の勅命」
Exchange of the Spirit 「現世と冥界の逆転」
Sixth Sense 「第六感」
Time Seal 「刻の封印」
Last Turn! 「ラストバトル!」
Ring of Destruction 「破壊輪」 *

Restricted Cards 「制限カード」:
Only 1 copy of the following cards can be put into a deck:

D. D. Warrior Lady 「異次元の女戦士」
Elemental Hero Stratos 「E・HEROエアーマン」
Sangan 「クリッター」
Dark Magician of Chaos 「混沌の黒魔術師」
Spirit Reaper 「魂を削る死霊」
Dandelion 「ダンディライオン」
Twin-Headed Behemoth 「ドル・ドラ」
Night Assailant 「深淵の暗殺者」
Neo-Spacian Grand Mole 「N・グランモール」
Exodia the Forbidden One 「封印されしエクゾディア」
Right Leg of the Forbidden One 「封印されし者の右足」
Right Arm of the Forbidden One 「封印されし者の右腕」
Left Leg of the Forbidden One 「封印されし者の左足」
Left Arm of the Forbidden One 「封印されし者の左腕」
Marshmallon 「マシュマロン」
Envoy of Hades - Gors 「冥府の使者ゴーズ」
Morphing Jar 「メタモルポット」
Green Baboon, Defender of the Forest 「森の番人グリーン・バブーン」
Treeborn Frog 「黄泉ガエル」
Magician of Faith 「聖なる魔術師」 *
Breaker the Magical Warrior 「魔導戦士 ブレイカー」 *
Destiny Hero - Disk Commander 「D-HEROディスクガイ」 *
Card Trooper 「カードガンナー」 *
Snipe Hunter 「スナイプ・ストーカー」 *
Heavy Storm 「大嵐」
Overload Fusion 「オーバーロードフュージョン」
Mystical Space Typhoon 「サイクロン」
Dimension Fusion 「次元融合」
Scapegoat 「スケープ・ゴート」
United We Stand 「団結の力」
Chain Strike 「連鎖爆撃」
Book of Moon 「月の書」
Card Destruction 「手札抹殺」
Premature Burial 「早すぎた埋葬」
Swords of Revealing Light 「光の護封剣」
Mage Power 「魔導師の力」
Magical Stone Excavation 「魔法石の採掘」
Giant Trunade 「ハリケーン」
Gold Sarcophagus 「封印の黄金櫃」
Future Fusion 「未来融合-フューチャー・フュージョン」
Limiter Removal 「リミッター解除」
Level Limit - Area B 「レベル制限B地区」
Megamorph 「巨大化」 *
Brain Control 「洗脳-ブレイン・コントロール-」 *
Smashing Ground 「地砕き」 *
Fissure 「地割れ」 *
Gravity Bind 「グラヴィティ・バインド-超重力の網-」
Torrential Tribute 「激流葬」
Crush Card Virus 「死のデッキ破壊ウイルス」
Mirror Force 「聖なるバリア -ミラーフォース-」
Ultimate Offering 「血の代償」
Ceasefire 「停戦協定」
Mind Crush 「マインドクラッシュ」
Magic Cylinder 「魔法の筒」
Call of the Haunted 「リビングデッドの呼び声」
Trap Dustshoot 「ダスト・シュート」 *
The Transmigration Prophecy 「転生の予言」 *
Wall of Revealing Light 「光の護封壁」 *

Semi-Restricted Cards 「準制限カード」:
Only 2 copies of the following cards can be put into a deck:

Manticore of Darkness 「暗黒のマンティコア」
Apprentice Magician 「見習い魔術師」
Mask of Darkness 「闇の仮面」
Jinzo 「人造人間-サイコ・ショッカー」 *
Destiny Hero - Malicious 「D-HEROディアボリック・ガイ」 *
Red Gadget 「レッド・ガジェット」 *
Yellow Gadget 「イエロー・ガジェット」 *
Green Gadget 「グリーン・ガジェット」 *
Creature Swap 「強制転移」
Reinforcement of the Army 「増援」
Pot of Avarice 「貪欲な壺」 *
Nobleman of Crossout 「抹殺の使徒」 *
Reckless Greed 「無謀な欲張り」
Royal Decree 「王宮のお触れ」 *

No longer restricted 「準制限」:
3 copies per deck allowed:

Protector of the Sanctuary 「神殿を守る者」 *
D. D. Assailant 「D.D.アサイラント」 *
Good Goblin Housekeeping 「ゴブリンのやりくり上手」 *
Deck Devastation Virus 「魔のデッキ破壊ウイルス」 *

* means new in the list.

Ok here above is the full list of the latest banlist to be taken effect from the 1st of September! So do take a close look at this.. Have Fun Play Fair! Till Then Goulian Signing Off!

Friday, August 24, 2007

Card Review: Mis-Revive

Hey all!!! Its time for another card review of mine! Goulian here by the way =D.. Today's card review will be on a card released in the GLAS booster pack that does not have quite a powerful effect to boast... And many might think that it is a rubbish card or something.. So ya if you guessed correct, today's review will be on [Mis-Revive]. Picture and Effect below for reference.

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Normal Trap Card
Select 1 monster in your opponent's graveyard, special summon it to your opponent's side of the field in face-up defence position.

Not a good effect especially when it benefits your opponent without any drawbacks! So lets think about it.. Is there any negative impacts that will hit your opponent when he benefits from this card? There is a few actually that can deal quite a minor but then good impact on your opponent. The keyword for this card is that it actually special summons the monster onto the field in Face-Up Defence Position.. So lets think about it.. What kind of monsters when in defence position.. Gives benefits to you? Ok here is an idea! Heard of [D-HERO DefendGuy] ?
Just use [Mis-Revive] in the Draw Phase of your turn to special summon [D-HERO DefendGuy]
onto your opponent's side of the field and then wait for Standby Phase which then you will be able to benefit from your opponent's [D-HERO DefendGuy].. True that this does not mean that you will be able to gain more cards from this combo and it still gives a 2700 butt monster to your opponent to shield him. But you just might be able to refresh your hand just a bit! Thou not much =(

Secondly is that heard of the [Appropriate] card? The effect is that whenever your opponent draws card outside of the Draw Phase, you are able to draw 2 cards from your deck.. So lets do something funky that benefits both your opponent and yourself... Why not try reviving your opponent's [D-HERO DiskGuy] back to his field? So that he will be able to draw 2 cards outside of his Draw Phase and you will be able to draw 2 cards from your [Appropriate]... Sounds quite lame but hey.. There are decks revolving around this [Appropriate] card... So people playing this deck.. Care to give it a try? =D

Thirdly is that whenever you have a [Thunder Emperor Zaborg] that is quite useless if you do not have a target to destroy and your opponent just has exactly 2400 lifepoints left! So this might be your answer.. Revive a monster onto your opponent's field and your [Thunder Emperor Zaborg] will be able to have a target to zap.. Thus letting you go in for the kill!
Or when you have a [D-HERO Bloo-D] that does not have any target to equip to himself? Maybe try reviving a super big size monster in your opponent's graveyard to his field for you to just suck over! And oh my... Your [D-HERO Bloo-D] will really be a big size monster too!

Fourth is that did you people heard of the latest card released in the Tag Force 2 PSP game? Well there is a whole combo of cards attached to the game. Firstly use [Mis-Revive] to revive a monster to your opponent's field, thus the card [Dark-Cure] will trigger which will allow your opponent to recover his lifepoints by half of the original attack of the monster that he Normal,Flip or Special Summoned... And then the monster [Fallen Angel Nurse - Reficul] will deal damage equal to the amount of life that your opponent will be recovering. And the third card [Sadistic Potion] will be able to increase the attack points of the monster equip with this trap card by 1000 points until the end phase of this turn whenever you deal effect damage to your opponent's lifepoints that is...

Lastly is that this card will be able to interrupt some cards that benefits your opponent greatly! A scenario will be that when your opponent activates the card [Pot Of Avarice] , you can just Special Summon one monster out of the 5 targets that he chooses to shuffle back to the deck onto his field so that the [Pot Of Avarice] card will not be able to resolve! But do be careful on what kind monsters you are going to help your opponent revive...

So again.. I'll leave it to you guys to think of a more powerful ways to use this card to it's fullest potential.. Till then Goulian Signing off!!!!

-Special Thanks to for Card Scan and Card Translation

Thursday, August 23, 2007

Card Review: Chimeratech Fortress Dragon

Its been awhile since the last card review, so here it is!

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VJMP-JP025 Chimeratech Fortress Dragon [Ultra Rare]
Dark/Machine - Fusion - Effect/8/0/0
"Cyber Dragon" + 1 or more Machine-Type monster
This card cannot be used as a Fusion-Material Monster. This card cannot be Special Summoned from the fusion deck except by sending the above mentioned cards from the field to the Graveyard. (The Magic card "Fusion" is not used). The original ATK of this card becomes the number of Fusion-Material Monsters used x 1000.

Its time to look at the lastest V-Jump promo!

This card is most probably the only card with the easiest fusion requirements. Why?
Because the card says the field and not only just your field but your opponent's field too.
So there are many ways to fusion summon this card!
Lets say your opponent has a machine-subtype monster on his side of the field and you have a Cyber Dragon on your side of the field. You will automatically get a 2000 atk Fortress Dragon!
Or lets say we have many many monsters on the field, the combo for this card is "DNA Surgery" to change all monsters on the field into machine type monsters! And you will get a very very very very big Chimeratech Fortress Dragon! This card is potentially broken and easy to use. It can also help u get rid of Jinzo in times you need to use your traps!
Gadgets are no longer safe to play. If your opponent has a Cyber Dragon and afew Gadgets, and you've got no monsters... You declare a fusion summon of your own Chimeratech Fortress Dragon using opponent's monsters as the fusion materials! Super creature removal + Big monster for opponent to get rid of! However, cards like bottomless trap hole are still able to destroy it as it automatically becomes the atk of how many fusion materials x 1000. This card is still easy to destroy. There are still Reactive Armors, Earth Smash, Fissure, Brainwash, System down, etc. The good thing about this card is that it is not able to be used as a fusion material for any monster. Eg. Chimeratech Fortress Dragon or Chimeratech Over Dragon.

I'm quite sure that this card will have a big impact on the metagame. It is either Konami decides to Errata its text to limit the fusion materials to only on your side of the field, or just simply ban this card. Because I'm quite sure that many of you will be seeing this card flying around frequently.

Card Rating: 9.9/10
Too broken already, considering the only condition for you to use this card is to have a Cyber Dragon or Proto Cyber Dragon. Its just too easy to use.

Saturday, August 18, 2007

Tournament at Green Ridge

I know its alittle last minute, but its better than not informing.
Theres a tournament held at Green Ridge 2moro at 2pm.

Format will be OCG using the CURRENT banlist.
Not the new one that was just released and yet to be implemented.
So, we can all use our favourite cards while we still can!!!!

1st - Volcanic Rocket in some foreign language.
2nd & 3rd to be decided on the day itself.

So pass the word around if you manage to see this. =)

Thoughts on the Banlist

Ok. Since I was Yu-Gi-Oh online-ing the whole day ytd I didn't even realised that the banlist was out until this morning. So, here are my thoughts about it.

New Forbidden Cards 「禁止カード」

Confiscation 「押収」
- Didn't expect it to be back here again but this always means that your hand is safe on the first turn...

Snatch Steal 「強奪」
- Quite expected.

Metamorphosis 「突然変異」
- I wasn't expecting this. In fact I thought they'd make it 1. Maybe they saw too many Cyber Twin/End Dragons...

Ring of Destruction 「破壊輪」
- Quite expected the same as Snatch Steal.

New Restricted Cards 「制限カード」

Magician of Faith 「聖なる魔術師」
- Yay! Its time to play back apprentice with Breaker =x *dun genocide me!*

Breaker the Magical Warrior 「魔導戦士 ブレイカー」
- Welcome back Breaker! Watch out for Pulling the Rug...

D-Hero Disk Commander 「D-HEROディスクガイ」
- Guess they dun wan us to abuse it...

Card Gunner 「カードガンナー」 
- Expected restriction. DS-sama must be sad...

Snipe Hunter 「スナイプ・ストーカー」 
- Nvr saw this one coming. It always gets into 1 & 6 for me.

Megamorph 「巨大化 」
- O . o Must be because of demise...

Brain Control 「洗脳-ブレイン・コントロール-」
- Expected restriction too.
Smashing Ground 「地砕き」 
- Quite expected too.

Fissure 「地割れ」 
- Not expected. But understanable.

Trap Dustshoot 「ダスト・シュート」 
- Expected! Looking at opp hand IS gay afterall.

The Transmigration Prophecy 「転生の予言」 
- What the? How did this end up here? Maybe some gadget deck was running 3...

Wall of Revealing Light 「光の護封壁」
- To hell with stall decks. =D

New Semi-Restricted Cards 「準制限カード」

Jinzo 「人造人間-サイコ・ショッカー-」
- Not an expected thing but I'm sure DS-sama would be quite happy wif this.

D-Hero Malicious 「D-HEROディアボリック・ガイ」
- Ok, lets throw them away now.

Red Gadget 「レッド・ガジェット」 
Yellow Gadget 「イエロー・ガジェット」 
Green Gadget 「グリーン・ガジェット」 
- Guess they decided to do something about them...

Pot of Avarice 「貪欲な壺」 
- Yay! MMPT!

Nobleman of Crossout 「抹殺の使徒」
- !!! Good bye Saint Mag!

Royal Decree 「王宮のお触れ」
- Didn't expect this to be here...

New unrestricted Cards 「制限解除」

Protector of the Sanctuary 「神殿を守る者」 
- Well, nobody plays 3... except for Colin.

D.D. Assailant 「D.D.アサイラント」 
- Nobody plays 3 of this too anyway.

Good Goblin Housekeeping 「ゴブリンのやりくり上手」
- Play wif Emergency Provisions? Hehe.

Deck Devastation Virus 「魔のデッキ破壊ウイルス」
- Nothing to say... Nobody plays too much of this either.

So I guess thats about it. They didn't touch L&DD like everyone speculated. Frog & Raiza wasn't touched either. Colin is lucky his 3D frog didn't get banned!
We really can expect beatdown decks soon. I'm not sure how Raida decks would be affected but I feel that the change will be little.

News Of The New Banlist! (September 2007 - March 2008)


Snatch Steal
Ring Of Destruction

Restricted(to 1)

Magician Of Faith
Breaker The Magical Warrior
D-Hero DiskGuy
Card Gunner
Snipe Hunter
Smashing Ground
Brain Control
Trap Dustchute
Wall of Revealing Light
Prophecy of Reincarnation

Semi-Restricted(to 2)

Green Gadget
Red Gadget
Yellow Gadget
D-Hero Diabolic Guy
Pot of Avarice
Nobleman of Crossout
Royal Decree

Removed From List

D.D Assailant
Protector of Sanctuary
Good Goblin Housekeeping
Deck Devastation Virus


Okay guys its time for "What do you think about this banlist" time!!


I guess my reviews can't end with [Cyber Twin Dragon] or any Fusion Monsters anymore =(
And ya no more powerful fusions to be appearing for an OTK situation to be succeeded!

[Snatch Steal], [Ring Of Destruction] and [Confiscation]
What goes in has to come out and go in again... Ok that sounds wrong.. But ya these cards are really too powerful, guess its natural for them to go back in again.


[Magician Of Faith]
Well this card's return will surely rock the playing field again as getting back magic cards now are even faster than ever! But ya people.. There are 2 [Nobleman Of Crossout] now.. T_T

[Breaker The Magical Warrior]
The famous Magic and Trap Destruction Warrior has returned!!! Lets Salute him!!!

[D-HERO DiskGuy]
I super expected this card to go into the restrict to 1 list.. Firstly it has a [Pot Of Greed] effect to help get a chance of turning the tables. But as what Baha said.. Too bad [Light And Darkness Dragon] did not join him inside....

[Card Gunner]
This card has been abused too much by OCG and TCG players.. Why? Go find out yourself people =X

[Snipe Hunter]
Powerful card.. Quite abit like [Tribe Infecting Virus] so ya deserves to be restricted to 1.

Ingredients of an OTK has been lessen abit more! I know a good friend who might be sad because of this.. But oh well.. Thats fate for ya =)

[Smashing Ground]
Quick monster removal card.. Most monsters these days has high defence strength like [Cyber Dragon] and [Envoy Of Hades - Gors] these kind...

Another quick monster removal card.. Low attack monsters? Well you do not want to wish that your small but powerful monsters get busted up because of this right? =D

[Brain Control]
Guess Konami has finally woken up! Slow things down for high level monsters to be summoned out.

[Trap Dustchute]
Since [Confiscation] is gone again... This might be the only card around left to look at your opponent's hand as quick as possible? Well restricted to 1 making it not so gay lol.

[Wall Of Revealing Light]
Stalling too much is wrong... Too wrong....

[Prophecy of Reincarnation]
This card ar... Personally I never use before... So ya... But its recycling ability is powerful too!


[Gadget Set]
I totally gave up hope during the last banlist about these small creatures being restricted.. But Konami gave me hope again!!! Hurray!!

[D-HERO DiabolicGuy]
Abit ....... Having 3 copies in your hand is already dreadful... What happens when this card is restricted to 2.. Having both in the hand is... "Time to pack up"

Seriously.. For so many years this card has been restricted to 1.. Now its becoming 2 copies in the deck.. Hmmm quite powerful I might think.

[Pot Of Avarice]
Quite nice when its coming back to 2!! MMPT decks might be coming out again =D..

[Nobleman Of Crossout]
Face down flip effect monsters beware... Your counterpart has been increased!!! Who am I talking to? Well [Gravekeeper's Spy] and [Magician Of Faith] and [Crystal Fortune Teller] are so going to cry soon...

[Royal Decree]
This becoming 2 in a deck is quite ok.. Since [Jinzo] came back as 2 copies.. Same as Baha I would usually use 2.

Removed From List

[D.D Assailant]
Quite a good card... Dam I have none at my disposal =(

[Protector Of The Sanctuary]
Ok Baha!!! I will play 3 copies!!!

[Good Goblin Housekeeping]
Able to refresh your handcards abit more often? Well try it out yourself guys..

[Deck Devastation Virus]
Agree with Baha.. No one uses it anyway...

For me.. This new upcoming banlist will be one of my favourite banlists ever! Much more challenging to me I think.. I don't know how Ken is going to feel about this but hey! Be sure to hear from him about his thinking of the new banlist soon =D!! This banlist will also be taking effect from the 1st of September ya... Till my next update.. Goulian Signing Off!!! You may post your thoughts about this in the Duel Chat! box there or you can also email to us =D

-Special Thanks to and XYZ Dragon Cannon from NWBBS for this great info!

Friday, August 17, 2007

Card Review : E-HERO Malicious Edge

Alright!! Its time for another card review!!!! K Goulian here!!!! Today's card review will be on one of Ha Oh Judai's Evil Heroes!!! Its... [E-HERO Malicious Edge]!!! Picture and Effect below for reference.

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[E-HERO Malicious Edge]
Attribute: Earth, Type: Demon
Effect Monster, 7 stars, Atk 2600/ Def 1800
When there are monsters existing on the opponent's side of the field, this card can be normal summoned with 1 tribute. When this card attacks a defense position monster, if the attack strength of this card exceeds the defence strength of the defending monster, the difference will be dealt as battle damage to your opponent's lifepoints.(Trample Effect)

As for all the Evil Hero cards released this far... [E-HERO Malicious Edge] proves to be the best among all of them. The reason is because it is quite easy to be summoned out onto the field even being a Level 7 monster. Why? Because of it's effect of being able to be normal summoned out with just one monster sacrifice as long there are monsters existing on the opponent's side of the field! You people can just practically treat it like an Emperor Card. And trust me.. Its just big size with an attack of 2600 and needs just one sacrifice to be called out!! With somemore [Treeborn Frog] to be able to help it get out even faster so that you would not need to worry about sacrificing other monsters for it.

As for the trample effect.. It only makes this card even more powerful... When you just see a low defence strength monster on the opponent's field.. Its really a nice time to give it a whacking using [E-HERO Malicious Edge]!!! This will prove that not much defensive monsters will be able to hold up against this Evil Hero. But well there is always a [D-HERO DefendGuy] to be just 100 points big enough to block this Evil Hero's attack!

Hmmm.. Being a demon type also means that you can [Dark Fusion] it with rock type monsters to fusion out [E-HERO Dark Gaia]!! And it will be another super big size monster to deal with for your opponent!Besides another Evil Hero Monster sure helps this card powers up too!! [E-HERO Hell Gainer] is really powerful in giving [E-HERO Malicious Edge] the ability to attack twice.. Which means that some low defence strength monsters are surely going to suffer big time! And also using [Dark Ruler- Hades] is also good enough to support this card by giving it an monster effect negation. But this card being an Earth Attribute is really an headache.. But at least Konami is smart enough to make it an Earth Attribute and not a Dark Attribute even thou it was an "Evil" Hero!!! So ya no super virus combo for this card!! Its out!!

And one of the best part 0f this card is that it is an [HERO] monster!!! Which means it can be searched out by our most famous [E-HERO Airman]!!! So that its just super easy to be added into your hand in a flash! Just use [Reinforcement Of The Army] to get [E-HERO Airman] out and summon him and then search for [E-HERO Malicious Edge]! See how quick is it?

And also for this card to be a Level 7 monster also has another use... The [Metamorphosis] card will allow it to become quite a few known Level 7 Fusion Monsters that has powerful effects! Fusion Monsters like [Cyber Orge 2], [Last Warrior From Another Planet] and [King Dragun] are all powerful monsters that are usually hard to be called out by [Metamorphosis] as there are rarely any good Level 7 monsters that are in our decks these days. [E-HERO Malicious Edge] just speed things up for it.

I'll leave it to you guys to figure out more ways to make [E-HERO Malicious Edge] much more powerful than what I have stated above. So Good Luck! And till then to my next update.. Goulian Signing off!!!
For questions or comments do post them in the Duel Chat! box there or Email to us at ...

-Special Thanks To for Card Scan and Card Translation

Wednesday, August 15, 2007

「ファントムダークネス」Phantom Darkness (507)

Phantom Darkness (507)

Release Date: 23rd November 2007

5 cards per pack, 30 packs per box

Includes 80 cards:
1 Holographic Rare
5 Ultra Rare
9 Super Rare
18 Rare
- "Dark Monster" (new series), focus on Dark Attribute Monster (deckbuilding)
- Cards used by Yubel, Judai, Johan, O'Brien, Hell Kaiser and Edo included-
Cover monster will be Yubel

Update: Confirmed to be in pack
- 「ユベル」
Yubel [Ultra Rare/Ultimate Rare/Holographic Rare]

Possible to be in the pack
Ultimate Gem Lord Rainbow Dark Dragon

Elemental Hero Storm Neos

Info by

Tuesday, August 14, 2007

Deck: Exodios Dual Monsters!!!

Hey all!!!!! Today I will be posting up my decklist as promised to the exciting readers out there =P... I will shoot out the decklist while I'll explain more about the deck later on.. So Get Your Game On!!

Monsters: 20

1x E-HERO Airman
2x E-HERO Another Neos
1x Sangan
1x Treeborn Frog
1x Dandelion
2x Magic Striker
3x Magical Merchant
2x Cyber Dragon
1x Valuable Armor
3x Hell Kaiser Dragon
1x Envoy Of Hades - Gors
2x Ultimate Sealed God - Exodios

Magic: 15

1x Swing Of Reminiscence
1x Foolish Burial
1x Heavy Storm
2x Reinforcement Of The Army
1x Confiscation
1x Golden Sealed Chest
2x Metamorphosis
1x Pot Of Avarice
2x Brainwash
1x Cyclone
1x Snatch Steal
1x Early Burial

Traps: 5

1x Holy Barrier - Mirror Force
1x Ring Of Destruction
1x Torrential Tribute
1x Call Of The Haunted
1x Legimate Bloodline

Fusion: 10

3x Cyber End Dragon
1x Last Warrior Of Another Planet
1x Cyber Orge 2
2x Ryu Senshi
1x Dark Balter The Terrible
1x Karbonala Warrior
1x Skeletal Warrior

Well this deck version is the [Exodios Dual Monsters] version.. The other 2 types of "Dual Monsters" deck are not quite perfected yet.. So ya wait again till I make them much more playable then will I be posting the decklist here.. Till then this deck's main motive is beating down the opponent. Its summoning speed as you can say is much the same as emperors, [Hell Kaiser Dragon] only needs one sacrifice and it's attack strength is already the same as the emperors.. Not to mention that if you do resummon it... It can deal a hell lots of damage to the opponent!

As for one of the main super high level monsters... [Ultimate Sealed God - Exodios] strength in this deck only has 2 kinds of methods to use him properly. First method is the usual method as seen in my deck, the [Metamorphosis] card enables him to transform into [Cyber End Dragon] so that it'll be an ingredient for an OTK! The second method is by using him to attack, thus sending "Dual Monsters" to the graveyard. Do note that "Dual Monsters" are considered Normal Monsters while in the graveyard, so they are able to power up [Ultimate Sealed God - Exodios] when he is attacking your opponent.

The [Magical Merchant] cards in the deck is to speed up your magic and trap cards into getting to your hand, so that you will be able to fill up your resources fast. Because there is like 3 [Pot Of Avarice] in this deck? Thou there is only 1.. The 2 [Ultimate Sealed God - Exodios] summoning requirement can be considered a super [Pot Of Avarice] So ya this deck becomes abit like an MMPT(Magical Merchant Pot Turbo) deck. It helps to power up [Ultimate Sealed God - Exodios] too!

Although this deck is more pronged to be afraid of Magic and Trap cards that your opponent might have laid down for you that destroys your precious monsters. The 4x Revival cards in the deck ought to do their business here. Even if your "Dual Monsters" gets destroyed. Just revive them and rush in for damage again! And 2 of the revival cards are for Normal Monsters only.. Which the "Dual Monsters" best serves their purpose in the graveyard. The 2 special revival cards are the [Swing Of Reminiscence] and the [Legimate Bloodline]. For some people that do not know what is the [Legimate Bloodline] card.. It can be found in the STON booster pack.. But I'll make life easier for you guys by showing you all it's picture and effect.

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[Legimate Bloodline]
Continuous Trap Card
Select 1 Normal Monster in your graveyard, and special summon it in attack position. When this card leaves the field, the monster is destroyed. When the monster leaves the field, this card is destroyed.

Do note guys that this card is not like [Call Of The Haunted].. Even if you sacrifice away the Normal Monster, this trap is still destroyed and sent to the graveyard.. Not like [Call Of The Haunted] as it stays there if the monster gets sent to the graveyard by other means other than destroying the monster.

Well if I can get my hands on the newly created "Dual Monsters" that UDE has made... I'll make sure to make an even more powerful "Dual Monsters" deck.. But oh well.. Lets see if luck is with me or not XD..So do try out this deck if you guys can. As for any other questions or comments.. Do post them up in the Duel Chat! box there or email to us
at ...For more information about the "Dual Monsters", do take a look at my review about them in our past records =)... And oh ya I will be doing a card review soon... Not revealing what is it about but hey tune in more to us to look out for it =P...Till next time.. Goulian Signing Off!!!

-Special Thanks to for card scan and card translation.

Monday, August 13, 2007

Rainbow Dragon

Heres pictures of what UDE has done to Rainbow Dragon.

Rainbow Dragon Ghost Rare Foil
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Rainbow Dragon Ghost Holographic Foil
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We can all rename it Rainbowless Dragon soon...

Edit: There are some info that the two foils are of the same rarity but of different angles. Whether or not this is true, it is still unclear. There are also rumours that the foils are of two different foils - Ghost Rare & Ghost Holographic. Any updates or accurate information on these please do inform me =)

Card Review: Blazewing Butterfly

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Blazewing Butterfly
Level 4/Fire - Insect/Gemini
Att/Def: 1500/1500

Effect: This card is treated as a Normal Monster while it is face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
- You can Tribute this card to Special Summon 1 Gemini monster from your Graveyard except "Blazewing Butterfly". A Gemini monster Special Summoned by this effect is treated as an Effect Monster, and gains its effect.

Ok. Lets have a look at a card which is released only exclusively in the english set of Tactical Evolution. The stats are the quite perfect, considering that it is searchable by two search engine monsters, UFO turtle & Howling Insect.

The main usefulness of this monster is its re-summoned effect. Tributing it to special summon ANY Gemini monster WITH its re-summoned effect from the grave. Since we already have some reviews on Dual/Gemini monsters, you should go take a look at what's gay about Gemini. The best Gemini monster is most probably Hell Kaiser Dragon/Chithonian Emperor Dragon which could attack twice after a re-summon. Its whopping 4800 direct damage can be really painful. Since both this card, UFO turtle, Hell Kaiser Dragon are all Fire Attribute monsters, you can always play Spiritual Fire Art - Kurenai as a sacrifice when opponent's effect would want to "borrow" or destroy your monster while dealing damage to your opponent or as a killing condition reducing your opp's life points to 0 for the win.

Well, there are also many other ways to use this card effectively.
For more Dual/Gemini combos please look at Colin's review on them.

Sunday, August 12, 2007

Today's Sunday Tournament at Jurong West

Ok. After struggling for the whole tournament, I only managed to bring home an Exodios. =/
But nvm. It was a great experience. =D
I shall post about who I met and stuff, cuz today's tournament was rather interesting to post about. I shall copy Baha's format =X
There was 4 rounds of swiss and top8 playouts.

First Round vs Colin
OXO - Win

Abit sian cuz first round meet friend liao =( stupid mantis! I blame Banana's laptop.
Anyway it was a great match esp the 2nd one. He used Malicous edge to kill me!
Haoh no chikara!

Second Round vs Fish
XOO - Win

Very tyco game. I drew everything I needed on the 2nd and 3rd game. It was the best game for the day. It squeezed alot of brainjuice outta me. Nice game fish! and I was prepared to eat Long John Sliver's or Fish n Chips for the rest of the week if he pwned me. =P

Third Round vs OMG
OXO - Win

He played gadget deck. So I nearly died due to all the widespread ruins and sakaretsu armors. He could have won if not for some stupid L&DD rulling again!!! Nvm lar. Jia you next time OMG! Dun emo liao!

Forth Round vs Wan Xin
OXO - Win

She played DD stuff. So it was abit hard to pull off the win. I remembered I went despo over changing hands so I just destiny drawed throwing the diabolic guy out of game with a dimension fissure on the field. Managed to win because of dropping Gors.

Top 8 Playouts

First Round vs Jeff
XOX - Lose

Si Yu Tiao! Anyhow rush me T_T
Lost first round cuz he managed to summon Ryu Senshi on the first turn and DDV the rest of my hand to protect it... So my traps were deemed useless for that game. So I died pretty badly.
2nd game I managed to use his ace card Bloo-D to kill him! For some reason...
3rd one was the best. I had the nicest hand on earth anyone could ever have.
3 Diabolic guys and 3 L&DD. I dunno if Baha's aura was around or wad. If in casino I win liao!
Or isit just my opponent's aura?! Haha nice game anyway!

Second Round vs theRock(?)
OXO - Win

Well this new guy I played with... I think everyone called him the rock or something.
He really knows how to play!!! Argh. He even used 2 Trapdustshoots & 1 Mind Crush on me to super control my hand! He even re used the Mind Crush with the Mask of Darkness! OH NO!
I somehow won because of reckless rushing. But this new kid's got real potential. Do expect to see him in future top 8s.

Third Round vs William
??? - ???

We didn't play because we decided to just share the 5th's and 6th's prizes as we were super tired of playing already.

I dun know all of the prizes for top 8 and who really got them.
I just know that Alex took the D.D Crow 3D, I took the Exodios, William took the D.D warrior lady and theRock guy took Toy Magician. My entry lucky pick foil was a English Riyoku! Not bad eh! hehe.

Well, hope everyone had fun today! It was a tournament worth going to. Hope Yong Siang would organise another with attractive prizes and fun competitors!

Friday, August 10, 2007

Rulings On Solemn Judgement

Hey guys Goulian here! Okay people, if you all have been visiting Dueling Days A.K.A Ds and Baha's blog, you would have seen some rulings on [Raiou] about negating special summoning. Today's post will be about another ruling that confuses quite alot of people these days. The card will be [Solemn Judgement] or for older duelists it will be known as [God's Declaration].
Picture and Effect below for reference.

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[Solemn Judgement]
Pay half of your lifepoints. Negate and destroy a magic, trap, a monster's summoning(includes flip summon and special summon).

So due to the ruling on the [Raiou] effect of negating Special Summon, even though this is a counter trap, this card will NOT be able to negate Special Summoning of monsters like... [Envoy Of Hades-Gors], [Phoenix God Of Nepthys], [Gladial Beasts] Monsters or even [Light And Darkness Dragon] revival effect. It is because these monsters uses the chain block. Meaning that their effect activates first then special summon onto the field, which after Special Summoning it will then their effect be resolved. [Solemn Judgement] or [Raiou] effect cannot enter the chain halfway when the monster is Special Summoned, this is because the chain is still being resolved.

Monsters that CAN be negated of their Special Summoning will be... [Cyber Dragon], [D-HERO Bloo-D], [Ultimate Sealed God- Exodios] and cards that Special Summons like [Chaos Sorcerer]. This is because these monsters do not activate their effect to Special Summon themselves out onto the field, they'll just fufil the cost and will just jump out onto the field.

So lets just put it this way, Monsters that when before Special Summoning CAN have their effects negated by [Divine Wrath] CANNOT be negated of their Special Summoning by [Solemn Judgement]. Examples will be like [Envoy Of Hades-Gors] and [Phoenix God Of Nepthys]. Well thats the end of my post about rulings today ya. Stay Tuned!

For rulings on [Raiou], Do visit A.K.A Ds and Baha's Dueling Blog for more details =D.

Thursday, August 9, 2007

Yu-Gi-Oh GX Episode 147!

I seriously hate Yubel. That bloody bitch is molesting Johan like nobody's business!!!
And I am seriously dissapointed with [Advanced Gem Beasts] They don't have gayer effects than the original ones, except for that bloody gay waboku field, I don't see how gay they can get. I hope [Rainbow Dark Dragon] is really good. And with that gay field, who needs Rainbow Ruin? I was still hoping Advanced Sapphire Pegasus would just slot two magic/trap GB instead of 1. How dissapointing... XD

Wednesday, August 8, 2007

Card Review : Swing Of Reminiscence

Hey guys!!! Goulian back for another exciting card review!!!!! Today's review will be on a card that a famous char in the "Yu-Gi-Oh! GX" anime uses!! The char is........

*Drum Rolls*

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He used this card as a kid and trashed his sister Tenjoin Asuka many times using that card, while Asuka was being controlled by Saiou Takuma, Fubuki wanted to use this card to wake up Asuka but uh... In the end never use and was removed from play in the graveyard by Yuki Judai to special summon spell striker.. Bad hor? lol =.="

Ok less on the anime chat and more on the review! The card that Tenjoin Fubuki used was this card!!!! Picture and effect below for reference

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[Swing Of Reminiscence]
Normal Magic Card
Special Summon a normal monster from your graveyard to your side of the field. Monsters Special Summoned by this card's effect is destroyed at the end phase of this turn.

Okay for this cards ability to revive normal monsters is quite good, although its only normal monsters... But there are a few that are worth reviving and using them to smack at your opponent's face! Monsters like [Blue Eyes White Dragon] and [Red Eyes Black Dragon] are great targets to revive and deal some heavy damage to your opponent's lifepoints(ok maybe put aside the [Red Eyes Black Dragon] but its Fubuki's card so ya.. Must mention it! XD) And also.. "Dual Monsters" are very good targets for reviving too to resummon and deal even more damage than the above cards will do. "Dual Monsters" like [Hell Kaiser Dragon] and [Valuable Armor] are monsters worth considering if you wanna play the [Swing Of Reminiscence].

And ya, the "Dual Monster" summoned by the [Swing Of Reminiscence] will still be destroyed even though it was resummoned, as the monster never left the field when it was resummoned. So ya the drawback effect of the card still applies.

So on to the combos that this card might have!! Combos of the "Dual Monsters" I have already mentioned.. So, other combos like using cards to send a few high level Normal Monsters to the grave might help in the activation of this card. Cards that can do this are... [Advanced Ritual Technique] to ritual summon [Demise, King Of Armageddon] to blast the field and then revive a high level normal monster to do heavy whacking XD. Another card [Future Fusion] can also help in doing this too to really throw some [Blue Eyes White Dragon] to the grave for revival.. And ah!!! Almost forgot this card, [Trade In] can also play a big part in discarding high level Normal Monsters from your hand to the grave! And oh [Magical Merchant] is quite nice too... And heard of the latest promo card released? The [Ultimate Sealed God-Exodios] is also quite powerful in helping out this card. A final "lame" combo that I think might work out =X . Revive [Red Eyes Black Dragon] and sacrifice it for... [Red Eyes Darkness Dragon] !!!!! Fubuki-San's Best card!!!!

As for the art of this card... I don't really see any linking between a revival ability and a girl looking out into the see blankly... Maybe revive a [Blue Eyes White Dragon] back to the field to sit at the swing then think about his past life de things and lalalala then end turn Boom!!(ok that was lame but hey some jokes to spice things up right? >.<) And ya guys, I will be updating on my recent main deck these days that works wif the swing too =).. So Stay Tuned!!! Any further ideas for the this card can be posted at your left hand side the... Duel Chat! box there thanks! And for any comments please also post them at the Duel Chat! box there too!!! If you post it in the comments section, we will not be able to notice it at all ya.. Thanks for your co-operation Till my next update... Goulian Signing Off!!!

-Special Thanks to for card scan and card translation

Monday, August 6, 2007

Deck Review: Exodios

Ok... time for some interesting deck reviews!
This time its for the lastest Promo. Yup. Its Exodios!
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Exodios, the Ultimate Forbidden God
Level 10/Dark - Spellcaster/Effect
Att/Def: ?/0
Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by returning all Monster Cards from your Graveyard to your Deck. When this card attacks, send 1 Monster Card from your hand or Deck to the Graveyard. The original ATK of this card is equal to the number of Normal Monsters in your Graveyard x 1000. When this card is removed from the field, it is removed from play. If 5 different cards with "the Forbidden One" are discarded by the effect of this card, you win the Duel.

Returning all monster cards from the grave to the deck is a cost. So keep your D.D. birds to yourself! There are many many ways to win with this card. Its quite big in terms of level. 10 stars also means metamorphosis into Cyber End Dragon, one of the very favourite ways nii-san would love to use. Or even giving opp 5 ojama tokens and using Diffusion Wave Motion. Den u send all 5 parts of Exodia into the grave! My version of the OTK would be A.R.T which also means Advanced Ritual Technique. I played it with Demise and it showed results!
Well... as I said before... the correct deck with the correct hand wins... lol.

Total: 41

Monsters: 27
Exodios, the Ultimate Forbidden God x 3
Manju of Ten thousand hands x 3
Senju of the Thousand Hands x 2
Sonic Bird x 2
Opressed People x 3
D.D. Trainer x 3
Charcoal Inpachi x 3
Blue Eyes White Dragon x 1
Genetic Werewolf x 2
Demise, King of Armageddon x 3
Relinquished x 2

Magic: 11
Advanced Ritual Technique x 3
Contract with the Abyss x 1
Heavy Storm x 1
Cyclone x 1
Hurricane x 1
Limit Lift! x 1
Card Destruction x 1
Metamorphosis x 2
Early Burial x 1

Trap: 3
Royal Decree x 3

The deck is pretty straight forward. Considering it looks like any of the typical OTKs around now. Limit Lift is either for the first Demise to clear the field den procede to Exodios + ART another Demise for 8 level 1 normal monsters, or Relinquished to clear opponent's monster.
Other than such kill cons, there isn't much left except unless you fail to OTK and try to go for beatdown. You can always use those 2000 butt guys to defend alittle while you get to draw your combo. Decree is for obvious reasons...
So thats about it. A short review but hope you guys will go try this fun OTK out...
Any comments to improve the deck are always welcomed. =)
Next is to try to throw Exodios into a full circle... haha.

Friday, August 3, 2007

Card Reviews: Gladial Beasts

Reviews done by Zheng Yang.

Review on Gladial Beasts
Ken has been asking me to do review on these since I borrowed most (if not all) of his gladial beast stuff to build decks. So here is really compressed version of it all, since I am covering even magic,traps and fusion, its gonna be too wordy so I wont state the effect in full. If you want to see the effects dun be lazy and go check this link:

GLAS-JP017 Gladial-Beast - Alexander [Ultra Rare/Ultimate Rare]
-This is as godly as they can get. A 2400 magic immune. Too bad it cant be sp summoned by anything not named Dichaeri, and cant stay more than a turn. But since most days magic is mostly 1/3 to 1/2 of the deck, its pretty fierce.

GLAS-JP018 Gladial-Beast - Spartychus [Super Rare]
-This is card advantage, if u did play the armanants. Same as Alexander, jus it got to be called by Hoplomus. Used to fuse Geordias.

GLAS-JP019 Gladial-Beast - Murmillo [Rare]
-The ONLY 3 star gladial beast. I found out the hard way when calvin opened a gravity bind. The destruction is not optional, but it helps clear off remaining monsters on the field, specially gorz.

GLAS-JP020 Gladial-Beast - Bestorourii
-This is cyclone on a stick. Its relatively big, and can use for Icarus Attack (aka god jiao attack). This is the reason every other Gladial beast is worth a mirror force or Destruction ring.

GLAS-JP021 Gladial-Beast - Laquer [Rare]
-This is ure main beatstick, used to fuse Heraclenos. 2100 can go toe to toe with cyber dragon.

GLAS-JP022 Gladial-Beast - Hoplomus
-Good stuff. 2100 def is a good turn 1 set to start ure chain of gladial monsters. if searched its 2400, which is literally almost all played 6 star monsters attack. Searches for Spartychus.

GLAS-JP023 Gladial-Beast - Dichaeri
-Beat twice is not bad. 1600 is also not bad. Getting to search for Alexander is good.

GLAS-JP024 Gladial-Beast - Secutor [Normal Rare]
-Its an investment. If you can keep this ALIVe for jus 1 turn, you can get out Heraclenos in 1 go. The problem is, its small, has to be summoned by a gladial or it pretty much dead in your hand. But its well worth the risk.

GLAS-JP025 Slave Ape
-The searcher for gladial beasts. The catch is they don't get their effects since our chimp here did not enlist in gladial academy.

GLAS-JP026 Sorcerer of Spartaqua
-I put this here cause its themed what gladial beasts are trying to do: special summon from deck. The little burn can go a long way since I sometimes have trouble touching opponents LP.

GLAS-JP043 Gladial-Beast - Geordias
-This card is quite fierce. You get 2 searches, can dish some damage, and pretty much kills anything thats not a double tribute. The only sad part is you have to play Spartychus, which cant be tht bad if u played the negation traps.

「剣闘獣ヘラクレイノス」GLAS-JP044 Gladial-Beast Heraclenos
-This is a King Kong. Come out = rape if opponent has no way to kill it outside magic/trap. You should try to get this out more often, since its fun to watch ppl's faces when they see this.

「剣闘獣の檻 コロッセウム」
GLAS-JP054 Dungeon of the Gladial-Beast - Colosseum [Rare]
-The counters work with ANY recruiters, and can be quite brutal with rescue cat + 2x slave ape + forced rotation. The destruction replacement effect is jus icing so you can keep ure hard earned counters.

GLAS-JP055 Armaments of the Gladial-Beast - Halberd
-This didn't look so good. Its like cyclone blade, and u don't see much ppl playing that. The only comfort is that it is a gladial beast card, and its reusable.

GLAS-JP056 Armaments of the Gladial-Beast - Gladius
-Reusable 300 atk. V important if u wan to ram over most monsters without casualty.

GLAS-JP057 Armaments of the Gladial-Beast - Manica
-This is quite cheating. Reusable mist form. Can make sure ure gladial beasts can stay till end of combat barring any tricks.

GLAS-JP058 Resting Gladial Beast [Rare]
-Can shuffle ANY card with gladial beast in name: field, equipments and even other copies of this card. Play 3, nuff said.

GLAS-JP059 Gladial Return
-Questionable. I rarely get to use pot of avarice since i rarely get 5 in the grave. 3 isnt so hard, but the 1 card draw is abit dry.

GLAS-JP071 Disarm
- Can really tick ppl off since most magic are those that cause u harm.

GLAS-JP072 Parry
-Like Disarm, only traps. Not unplayable, but there's already royal decree in 3s in my side, so I won't be touching these.
Some combos we came up with:

Rescue Cat + Slave Ape x2 + Forced Rotation
-It either goes like 2 Laquel for dmg or 2 Dichaeri and the opponent will have to figure out how to deal with 2 Alexander next turn.

Waboku / Shrink
-This are so far the only cards i know thats trap and can make ure beast go tutor without killing it. Waboku Works good with secutor specially, since he always need 'Special Attention'.

Green Baboon
-Slave ape, rescue cat, giant rat, Dichaeri and Alexander are all beast types. Its field presense and a beatstick.

Card Trader
-As you know, you are really 90% of the time shuffling stuff back into deck, so u tend to draw back the same shit. This allows you to put them back and try again. (WARNING: it can be quite the stress to you or your opponent's hands, like say...3-4 shuffles per turn? Its your call)

Flash Absorbing Mirror
-This is a singapore metagame call, which is like...totally swarmed with L&DD. It keeps your Alexander on the field. It randomly stops Zaborg and the coming Raiou, which totally rapes this deck. You can play the Darkness 1 if you want to rape about the remaining 60% of Destiny L&DD and conventional used dark monsters, jus that Alexander wont stay put.

My body as a Shield / Solerm Judgement
-This 2 are here for v simple reasons: stop anything thats trying to screw with your combat or blowing your stuff up. Its abit costly, but in return u get board presense and a v big surprise factor.

Since this article has been v the lengthy already, I'll post a few decklist another time. Look forward to it.

Thursday, August 2, 2007

Random Posting

Its so boring in school that I'm here to post some crap!
Going to try 3x Exodios decks.
Advanced Ritual Technique (ART) is a bang. Mmm!

Wednesday, August 1, 2007

World Championship 2007

Well, its all over and most of you guys would have already known the results.
Although our dearest friend Poh Choon didn't do well in there, lets just give him a pat on the shoulder for doing his best.
For more info u can always visit Dueling Days or this link:

Btw, this blog is dying if SOMEONE doesn't do his reviews.