Full List of the Banlist (March 2012 - September 2012)


Thursday, March 1, 2012


For those not updated with the recent changes to the banlist starting effect from today March 1st 2012. I've compiled instead, the full list of the banlist right below, so take a look and start tuning your decks!


Legend - * is newly added cards


Forbidden/Banned Cards 「禁止カード」:
The following cards cannot be placed into a deck:



Substitoad 「イレカエル」
Victory Dragon 「ヴィクトリー・ドラゴン」
Chaos Emperor Dragon - Envoy of the End 「混沌帝龍 -終焉の使者-」
Sinister Serpent 「キラー・スネーク」
Witch of the Black Forest 「黒き森のウィッチ」
Dark Magician of Chaos 「混沌の黒魔術師」
Fishborg Blaster 「フィッシュボーグ-ガンナー」
Mental Master 「メンタルマスター」

Spore [スポーア]*
Glow-Up Bulb [グローアップ・バルブ]*
Thousand-Eyes Restrict 「サウザンド・アイズ・サクリファイス」
Cyber Jar 「サイバーポッド」
Makyura the Destructor 「処刑人-マキュラ」
Magician of Faith 「聖なる魔術師」

Trishula - Dragon of the Ice Boundary 「氷結界の龍 トリシューラ」*
Dark Strike Fighter 「ダーク・ダイブ・ボンバー」
Goyou Guardian 「ゴヨウ・ガーディアン」

Tsukuyomi 「月読命」
Destiny Hero - Disk Commander 「D-HEROディスクガイ」
Cyber-Stein 「デビルフランケン」
Tribe-Infecting Virus 「同族感染ウィルス」
Fiber Jar 「ファイバーポッド」
Magical Scientist 「魔導サイエンティスト」
Yata-Garasu 「八汰烏」
Rescue Cat 「レスキューキャット」

Mirage of Nightmare 「悪夢の蜃気楼」
Delinquent Duo 「いたずら好きな双子悪魔」
Temple of the Kings 「王家の神殿」
Confiscation 「押収」
Painful Choice 「苦渋の選択」
The Forceful Sentry 「強引な番兵」
Giant Trunade 「ハリケーン」
Snatch Steal 「強奪」
Pot of Greed 「強欲な壺」
Change of Heart 「心変わり」
Raigeki 「サンダー・ボルト」
Dimension Fusion 「次元融合」
Card of Safe Return 「生還の宝札」
Brain Control 「洗脳-ブレインコントロール」
Butterfly Dagger - Elma 「蝶の短剣-エルマ」
Graceful Charity 「天使の施し」
Harpie's Feather Duster 「ハーピィの羽根帚」
Premature Burial 「早すぎた埋葬」
Mass Driver 「マスドライバー」
Metamorphosis 「突然変異」
Last Will 「遺言状」

Imperial Order 「王宮の勅命」
Royal Oppression 「王宮の弾圧」

Trap Dustshoot 「ダスト・シュート」*
Exchange of the Spirit 「現世と冥界の逆転」
Crush Card Virus 「死のデッキ破壊ウイルス」
Sixth Sense 「第六感」
Time Seal 「刻の封印」
Ring of Destruction 「破壊輪」
Last Turn 「ラストバトル!」


Restricted Cards 「制限カード」:
Only 1 copy of the following cards can be placed into a deck:


Black Luster Soldier - Envoy of the Beginning 「カオス・ソルジャー -開闢の使者-」
Elemental Hero Stratos 「E・HEROエアーマン」
Dandelion 「ダンディライオン」
Debris Dragon 「デブリ・ドラゴン」
Gladial Beast Bestarori 「剣闘獣ベストロウリィ」
Sangan 「クリッター」
Summon Priest 「召喚僧サモンプリースト」
Reborn Tengu
」*
Plaguespreader Zombie 「ゾンビキャリア」
Tech Genus Striker [TG ストライカー]*
The Agent of Mystery - Earth [神秘の代行者 アース]*
Dark Armed Dragon 「ダーク・アームド・ドラゴン」
Lonefire Blossom 「ローンファイア・ブロッサム」
Night Assailant 「深淵の暗殺者」
Neo-Spacian Grand Mole 「N・グランモール」
Necroface 「ネクロフェイス」
Honest 「オネスト」

Brionac - Dragon of the Ice Boundary 「氷結界の龍 ブリューナク」
Tech Genus - Hyper Librarian 「TG ハイパー・ライブラリアン」
Formula Synchron 「フォーミュラ・シンクロン」
Legendary Six Samurai - Shi En 「真六武衆-シエン」

Exodia the Forbidden One 「封印されしエクゾディア」

Right Leg of the Forbidden One 「封印されし者の右足」
Right Arm of the Forbidden One 「封印されし者の右腕」
Left Leg of the Forbidden One 「封印されし者の左足」
Left Arm of the Forbidden One 「封印されし者の左腕」

Blackwing - Kalut the Moon Shadow 「BF-月影のカルート」
Blackwing - Gale the Hurricane 「BF-疾風のゲイル」
Emissary of Darkness - Gorz 「冥府の使者ゴーズ」
Mezuki 「馬頭鬼」
Morphing Jar 「メタモルポット」
 
Burial from a Different Dimension 「異次元からの埋葬」
Infernity Gun 「インフェルニティガン」
Foolish Burial 「おろかな埋葬」
Black Whirlwind 「黒い旋風」
Advanced Ritual Art 「高等儀式術」
Monster Reborn 「死者蘇生」
Primal Seed 「原初の種」
Scapegoat 「スケープ・ゴート」
Mind Control 「精神操作」
Reinforcement of the Army 「増援」
Cold Wave 「大寒波」
Card Destruction 「手札抹殺」
Pot of Avarice 「貪欲な壺」
Heavy Storm 「大嵐」
Charge of the Light Brigade 「光の援軍」
Dark Hole 「ブラック・ホール」
Future Fusion 「未来融合-フューチャー・フュージョン」
Reasoning 「名推理」
Monster Gate 「モンスターゲート」
Allure of Darkness 「闇の誘惑」
Limiter Removal 「リミッター解除」
One for One 「ワン・フォー・ワン」
Book of Moon 「月の書」
 
Solemn Judgment 「神の宣告」
Mirror Force 「聖なるバリア -ミラーフォース-」
Ceasefire 「停戦協定」
The Transmigration Prophecy 「転生の予言」
Wall of Revealing Light 「光の護封壁」
Magical Explosion 「マジカル・エクスプロージョン」


Semi-Restricted Cards 「準制限カード」:
Only 2 copies of the following cards can be placed into a deck:


Archlord Krystia 「大天使クリスティア」
Card Gunner 「カードガンナー」
Necro Gardna 「ネクロ・ガードナー」
Tragoedia 「トラゴエディア」
Summoner Monk 「召喚僧サモンプリースト」

Marshmallon 「マシュマロン」*
Lumina - Lightlord Summoner 「ライトロード・サモナー ルミナス」*
D-HERO Diabolicguy 「D-HERO ディアボリックガイ」

Dewloren - Tiger King of the Ice Boundary 「氷結界の虎王ドゥローレン」

Chain Strike 「連鎖爆撃」
Royal Tribute 「王家の生け贄」
Destiny Draw 「デステニー・ドロー」
Swords of Revealing Light 「光の護封剣」
Magical Stone Excavation 「魔法石の採掘」
 
Emergency Teleport 「緊急テレポート」* 
Shien's Smoke Signal 「紫炎の狼煙」* 
Level Limit - Area B 「レベル制限B地区」* 
Torrential Tribute 「激流葬」* 
Ultimate Offering [血の代償]*
Ojama Trio 「おジャマトリオ」
Bottomless Trap Hole 「奈落の落とし穴」
Mind Crush 「マインドクラッシュ」
Magic Cylinder 「魔法の筒」
Solemn Warning 「神の警告」


Released from the Banlist/No longer restricted 「準制限」:
3 copies allowed per deck:


Call of the Haunted 「リビングデッドの呼び声」*

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Asia Championships 2012 held in Singapore!


Thursday, February 23, 2012


Hi guys! As you all might have known, this year's Yu-Gi-Oh! Asia Championships will be held in Singapore on the 15th of April 2012! Singapore's own qualifiers will be held on the same day, after which the Asia Championships will be held immediately after it. Below here are the info that has been provided to me.

acs 2012


Date: 15 April 2012(Sunday)
Venue: SCAPE warehouse, level 2
Registration time: 0930hrs - 1000hrs

Note: Late comers will not be entertained

Prizes
1st Place: Rights to represent Singapore in the Asia Championships 2012 regional finals held immediately after the Singapore qualifiers
Remainder prizes to be updated

Entry Fee per player: Free
Door Gift for all participants: Asia Championship 2012 Goodie Bag

Format for Singapore Qualifiers

Single Elimination
*For seeded players, information as follows

Division D Seeded players will enter round 3 of the Single Elimination directly
Division C Seeded players will enter round 4 of the Single Elimination directly
Division B Seeded players will enter round 5 of the Single Elimination directly
Division A Seeded players will enter round 6 of the Single Elimination directly
Note that all seeded players are still required to do online registration as per normal. Failure to register online will be treated as no interest to participate

Seeded players are as follows: (To check, view http://www.konami-asia.com/th/yugi/event/seeded_player_2012.php?lang=en&ct=sg )
Division A - 333-XXX-963 ANG CALVIN
Division A - 333-XXX-852 HO SHU MIAO
Division B - 333-XXX-175 CHEW KAH MENG
Division B - 333-XXX-502 LEE LIANSENG
Division C - 333-XXX-917 BENJAMIN LIM BAI CHUAN
Division C - 333-XXX-852 BRYAN CHUA
Division D - 333-XXX-659 BRANDON CHEW
Division D - 333-XXX-828 CHUAN ZHI
Division D - 333-XXX-677 CHOO WEE MIN
Division D - 333-XXX-816 MICHAEL SANTOSO

Rules

1. Deck Construction Rules
Deck must be between 40 to 60 cards, inclusive.
Extra Deck, while optional, must be between 0 to 15 cards, inclusive.
Side Deck, while optional, must be between 0 to 15 cards, inclusive.

2. Time limit of each match: 45 mins

3. No Fake cards or Proxys allowed in the event.

4. 1st MAR 2012 OCG Ban and Restricted list used in Tournament.

5. 19th March 2011 Priority Ruling in effect.

6. Card Legality
Only legally distributed Japanese cards are legal for use in sanctioned tournaments in Asia (excluding Japan and South Korea), namely:

* Booster Pack
* Duelist Pack
* Extra Pack
* Gold Series
* Tournament Pack
* Premium Pack 5, 6, 7, 9, 10, 13, 14
* Yu-Gi-Oh: Super Fusion! Bonds That Transcend Time Movie Pack
* Starter Deck / Structure Deck
* Video Game Promotional Cards
* World Ranking Promotional Cards
* OCG Duel Terminal 1 & 2
*OCG Duelist Box 2012

Asian English cards are legal.

The following are illegal (unless reprinted in at least one of the above*):

o Premium Pack 1, 2, 3, 4, 8, 11, 12
o Limited Edition Pack
o Duel Disk Promotional Cards
o OCG Duel Terminal 3 and onwards
o Anniversary Pack
o Shueisha Promotional Cards
o Weekly Jump
o V Jump
o Valuable Book
o Master Guide
o Video Game Guide
o Yu-Gi-Oh! Manga
o Yu-Gi-Oh! R Manga
o Yu-Gi-Oh! GX Manga
o Yu-Gi-Oh! 5D Manga
o Yu-Gi-Oh! Zexal Manga

*If the card is reprinted in at least one of the legal sets, you may use any version of that card. For example, Jurrac Guaiba was reprinted in Tournament Pack 2011 Vol. 3, hence you’re allowed to use the Duel Terminal version of Jurrac Guaiba.
**Even though Return of the Duelist is released on 14 April, it will not be legal to be used in the Asia Championships 2012

7. Any players who are found cheating or changing of cards during the tournament will be disqualified immediately.

8. All players are to submit their deck list online to register for the tournament prior to the event and ensure that their decks fulfill the rulings above.
*All players are to note that submission of decklists does not mean that responsibility of having a legal deck or not goes to the judges. Players not complying to the deck legality as per above rulings may be disqualified even if already mid game.

9. Only original Konami Deck Protectors can be used with the exception of deck protectors from Duel Disks or character deck protectors which are not allowed to be used in the tournament. [E.g. no Prisma or Starlight Road duel disk deck protectors]
*Will be strictly enforced as we will be hosting the Regional finals this year, please take note.

10. Double layer deck protectors are allowed, provided the outer layer must be a transparent deck protector. Players must use same color protectors for their decks, extra deck and side deck. No markings are allowed on protectors

11. Judges have the right to disqualify duelist who misconduct or violate rules

12. Judges decision is final

More rules and regulation can be found in http://www.konami-asia.com/th/yugi5d/en/event/dk_rule.html

13. Players who join must be a Singapore Citizen or Singapore PR. You may participate if you are none of the above mentioned but you will NOT be allowed to represent Singapore in the event that you win.

14. Players are reminded to bring along the following

. Pen
. Paper
. Playmat
. Duelist ID card
- Decklist
. Calculator
*Players are reminded to bring either pen and paper or calculator to calculate life points.

15. ALL THE PLAYERS MUST HAVE DUELIST ID TO JOIN, CLICK HERE TO APPLY
http://www.konami-asia.com/th/yugi5d/en/event/dk_duelist_id_apply.html


Hope this helps people! I will update again if there is any occurring changes!
If not, you can always visit this link here to get the information yourself too!

http://sg-ygo.userboard.net/t8458-asia-championships-2012


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Thoughts about the Banlist for March 2012


Wednesday, February 22, 2012


Hey there to all readers out there! Ever since the leak about the banlist has appeared for around 1 and a half weeks or so. Many had a lot of disbelief for the scans at Shriek's website about whether it was real or not. But too bad to say people, it is real and we have to face it! Hard times are ahead! (Well perhaps not too much to duelists that uses more of Inzektors since its one of the most powerful and autopilot decks around!)

Banned:

Spore [スポーア]
Glow-Up Bulb [グローアップ・バルブ]
Trishula , Dragon of the Ice Barrier [氷結界の龍 トリシューラ]
 - Perhaps Konami is trying to put an end to all the decks out there that is still trying to abuse Synchro monsters to its fullest, example would be like [Debris Junk Doppel] and decks that like to use [Phantom Skyblaster] for easy tuning with [Spore] or [Glow-Up Bulb] for synchro summoning out [Trishula , Dragon of the Ice Barrier]
But with this done, your graveyards are probably much much safer with the disappearance of Trishula. Inzektors will be able to rule the world with much more ease.

True though people will say that Junk Doppel decks can still have [Effect Veiler] around as their level 1 tuner monster. But still though, it will not be as fast as it is now with effect from 1st of March 2012!

Trap Dustshoot [ダスト・シュート]
- Personally I feel its good that this card is banned. I feel so much safer now having 4 or more cards in my hand without the fear of my opponent having the chance to peak at it! This allows Control type decks to try to predict more on what do you have in your disposal before trying to make any wrong moves that will lose their control over the field with you.

Restricted to 1:

Tech Genus Striker [TG ストライカー]
The Agent of Mystery, Earth [神秘の代行者 アース]
- The above 2 has just spouted the end of T.G Angel decks as it wouldn't be as consistent as before with these 2 cards both restricted to 1 copy at the same time. Reason being you won't be able to spam [Tech Genus Striker] for ease of special summon and to synchro for various synchro monsters but mainly being [Tech Genus Wonder Magician]. Or to even pair up with [Tech Genus Warwolf] perfectly!

With [The Agent of Mystery, Earth] to 1 copy, consistency of the deck will be that [The Agent of Creation, Venus] will not be so frequently seen on the field that quickly because it will not be able to be searched out by Earth as soon as possible. While this also means 2 lesser banishing fodder for [Master Hyperion]! Whether it would be banishing Earth for its summoning or for its destruction effect, it still proves to be a big hit for Agent Angel type decks now.


Restricted to 2:

Marshmallon [マシュマロン]
- Um... I've no comments about this really. Would you prefer playing [Spirit Reaper] or this card? Perhaps you can place this card in your Agent Angel decks as replacement for[The Agent of Mystery, Earth]! *laughs*

Lumina, Lightsworn Summoner [ライトロード・サモナー ルミナス]
- Looks like Konami would like to bring back Lightsworn decks with a little more buff than before! How about mixing in the new archtypes brought in by [Galactic Overlord]? The [Lightray] theme sounds cool!

Emergency Teleport [緊急テレポート]
- This card was very good about 4 years ago when Tele DAD decks were rampaging around. However, even with this card back to 2 copies. It'd probably will not be seeing as much play as the era 4 years ago. Or even a year ago when [Mental Master] was still around. But now that its banned. The few good psychic type monsters to call upon would be like [Krebons]. Other than that, I could be wrong about the lesser play but.. it would be fun to see psychic decks trying to make their revival debut into the meta! =D

Shien's Smoke Signal [紫炎の狼煙]
- This increases consistency for the Legendary Six Samurai decks! However with Inzektors coming about with even more resources and advantage generating effects. Even with this card back to 2 copies. The Legendary Six Samurai will still find it harder to gain the edge over the Inzektors in speed for control.

Level Limit Area B [レベル制限B地区]
- The same when [Gravity Bind] gained its freedom. With cards like [Mystical Space Typhoon] at 3 copies. I don't really feel that this card will make any impact towards the current meta. With Xyz monsters not affected by this card as well.

Torrential Tribute [激流葬]
- More upon-summon destruction traps would be useful against Inzektors or The Legendary Six Samurai to prevent them from trying to gain the edge over you. However, will this encourage more people in placing [Starlight Road] in their main/side decks?

Ultimate Offering [血の代償]
- Offering Gadgets decks will slow down just by abit. They'd probably would be able to kill even without the final copy of this card.

Reborn Tengu []
- Even though the OCG hasn't gotten this card into our arsenal. By restricting this card first beforehand could be a good move as this means that this card will not be as powerful as it should be when it enters the OCG.(Means that it will be so much cheaper to get in 2s rather than 3s! Oh yea!)

No longer restricted/Released from Banlist:

Call of the Haunted [リビングデッドの呼び声]
- More Inzektor love! Enough said.

Well thats it for today's post! Been trying out the new archtype released in [Galactic Overlord] recently! Hope that it will be good enough for me to publish it soon! See you guys soon!




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Deck Review: Dragon Ninja


Saturday, January 28, 2012


All right people! This is going to be the first and last post for the month of January by me, Dogchain! Sorry for this late post as I was busy testing out different builds for the recently released improved [Ninja] monsters.
As seen much in Shriek's website of the different decklists tested in Japan for the [Ninja] series. Most of them are being paired up with Dinosaurs type monsters such as the [Jurac] series because of their ability to quickly Xyz summon the formidable walking negation monster, [Evolzar Laggia].

I'm sure that many have tried to test out what can the [Ninja] series pair up with because of their newly released trap card in [Order of Chaos], the [Ninja Art of Super-Transformation]. If you do not know the effect of this trap card. Here it is below!

Photobucket

ORCS-JP075
忍法 超変化の術
Ninjitsu Art of Super-Transformation
Continuous Trap
Target 1 face-up [Ninja] monster you control and 1 face-up monster your opponent controls; send them to the graveyard, then Special Summon to your side of the field 1 Dragon, Dinosaur or Sea-Serpent type monster from your deck whose level is less than or equal to the combined level of the sent monster(s). When this card leaves the field, banish that monster.

I've decided to pair the [Ninja]s up with Dragon type monsters to see how will they fare with each other. Which, at the right timing. New allies from the new structure deck [Dragonic Legion] provides the deck with even more powerful Dragon type monsters. Deck list right below!

Deck Name: Dragon Ninja

Monsters: 18

1x Black Luster Soldier - Envoy of the Beginning
1x Galaxy-Eyes Photon Dragon
3x Red-Eyes Darkness Metal Dragon
2x Lightpulsar Dragon
2x Darkflare Dragon
3x Eclipse Wyvern
3x Ninja Grandmaster Hanzo
2x Upstart Golden Ninja
1x Summoner Monk

Magic: 12

1x Dark Hole
1x Heavy Storm
1x Reinforcement of the Army
1x Monster Reborn
1x Different Dimension Reincarnation - D.D.R
1x Future Fusion
1x Foolish Burial
1x Allure of Darkness
2x Pot of Duality
2x Mystical Space Typhoon

Traps: 10

3x Ninjitsu Art of Super-Transformation
2x Bottomless Traphole
2x Dimensional Prison
2x Call of the Haunted
1x Torrential Tribute


Extra Deck: I'll only list down those that are a "must" in this build

1x Five-Headed Dragon
1x Lavalval Chain
1x Daigusta Emeral
1x Armored Ninja - Blade Heart

Through many days of testing for the build of this deck. This is one of the most consistent and stable build that I've found out by trial and error. These are the various points of the deck that I'm going to point out for easy reference.

1. [Ninja Grandmaster Hanzo] is here because of its ability to search out the [Ninjitsu Art of Super-Transformation] or when special summoned, is able to search out for [Upstart Golden Ninja]. Because of its searching ability and a decent atk strength of 1800, it is a very versatile beat-stick plus being able to use for the [Ninjitsu Art of Super-Transformation] for its own protection to call upon a higher-level Dragon Type monster after searching this trap card out.

2. [Upstart Golden Ninja] is able to discard a unusable trap card which does not favor your situation into calling out [Ninja Grandmaster Hanzo] for easy Xyz Summoning of a Rank 4 Xyz monster such as [Lavalval Chain], [Daigusta Emeral] and a warrior exclusive Xyz monster, the [Armored Ninja - Blade Heart]

3. [Summoner Monk] is the versatility of this deck. It does not restrict itself to summoning only level 4 monsters such as the [Ninja] series. It is the only one card that is able to bring out [Eclipse Wyvern] as well as a Xyz Summoning material.

4. The Chaos Summoning series such as the [Black Luster Soldier - Envoy of the Beginning], [Lightpulsar Dragon] and [Darkflare Dragon] are the only ones that can fully utilise the effect of [Eclipse Wyvern]. For those that do not know the effect of [Eclipse Wyvern] , here it is below!

Eclipse Wyvern 1


SD22-JP003
エクリプス・ワイバーン
Eclipse Wyvern
Effect Monster/Light/Dragon/LV 4
ATK 1600/DEF 1000
If this card is sent to the graveyard; Banish 1 level 7 or higher Light or Dark Dragon-Type monster from your deck. If this card in the graveyard is banished; You can add the monster banished by this card's effect to your hand.


So why does the Chaos Summoning series work well with this card? Well, their ability to remove 1 Light and 1 Dark monster for summoning is helpful for [Eclipse Wyvern] as removing this card as a Light Material while in the graveyard is able to retrieve the Dragon-type monster that was removed previously by [Eclipse Wyvern]'s effect. A good monster to remove for [Eclipse Wyvern] in the deck would probably be [Red-Eyes Darkness Metal Dragon]. As since the Chaos Summoning series are mostly dragons in the ratio of 4:1. After removing [Eclipse Wyvern] and retrieving [Red-Eyes Darkness Metal Dragon] would be a good chance to summon it immediately to swarm up the field with another Dragon-Type monster.

Plus [Eclipse Wyvern] is a good Rank 4 Xyz summon material because even as a Overlay-Unit, once it is sent to the graveyard, it's effect will still be activated nonetheless.


5. The new Dragonic Legion Allies : [Lightpulsar Dragon] and [Darkflare Dragon]. Before the explanation of this 2 monsters. Lets have a description of their effects right below!

Lightpulsar Dragon 1

SD22-JP001
ライトパルサー・ドラゴン
Lightpulsar Dragon
Effect Monster/Light/Dragon/LV 6
ATK 2500/DEF1500
This card can be Special Summoned from the hand by removing 1 light and 1 dark monster respectively from your graveyard. You can Special Summon this card from your graveyard by sending 1 light and 1 dark monster from your hand to the graveyard. When this card is sent from the field to the graveyard, you can target 1 level 5 or above Dark Dragon-type monster from your graveyard, Special Summon that target.

Darkflare Dragon 1

SD22-JP002
ダークフレア・ドラゴン
Darkflare Dragon
Effect Monster/Dark/Dragon/LV 5
ATK 2400/DEF 1200
This card can be Special Summoned from the hand by removing 1 light and 1 dark monster respectively from your graveyard. Once per turn, by sending 1 Dragon type monster each from your hand and deck to the graveyard to target 1 card in either player's graveyard; Banish that target.

Now that we've seen the respective effects of these 2 above Dragon monsters. Lets give an explanation to their abilities.

For [Lightpulsar Dragon] its ability to send 1 light or dark monster to the graveyard is very useful and can be linked up to its 3rd Revival ability. This also brings about why [Ninja Grandmaster Hanzo] is also useful because when it is Special Summoned, it is able to search out another [Ninja] monster in the deck other than itself to be added to the hand. In this case for this deck, the only other [Ninja] target would be [Upstart Golden Ninja]. Then [Upstart Golden Ninja] can be a fodder from the hand to send to the grave for [Lightpulsar Dragon]'s self revival effect. A good dark monster fodder could be either [Red-Eyes Darkness Metal Dragon] or [Darkflare Dragon] as once they are in the graveyard, it makes your opponent think twice about trying to get rid of [Lightpulsar Dragon] from the field and send it to the grave as if it calls upon [Red-Eyes Darkness Metal Dragon] out, it may begin a infinite loop for a never-dying [Red-Eyes Darkness Metal Dragon] and [Lightpulsar Dragon] combo, provided that cards like [Macro Cosmos], [Dimensional Fissure] or [D.D Crow]s do not break it.

For [Darkflare Dragon], its a personal favourite of mine because it has the ability to send 1Dragon type monster each from my hand and deck to the graveyard! Not caring about whether the banishing effect resolves. The only strong part is about the cost of activating the effect as it allows me to send [Eclipse Wyvern] or [Lightpulsar Dragon] to the graveyard for easy setup of future turn combos.

6. [Galaxy-Eyes Photon Dragon] is only there for fun as it is a 4th target for [Eclipse Wyvern] provided that all of your [Red-Eyes Darkness Metal Dragon] are no longer in the deck for [Eclipse Wyvern] to benefit from. Plus having this card in the deck will make your deck pretty immune to the effects of cards like [Wind-Up Zenmaines] and [Gachi Gachi Gantetsu]

7. [Black Luster Soldier - Envoy of the Beginning] , it is the strongest Chaos Summoning Monster, enough said! However as it is not a Dragon Type monster. It'd probably won't be able to continue anymore combos rather it will just be a huge threat to your opponent, distracting him/her from your other combos.

Cards that can be added to the deck

1. [Divine Dragon Apocralyph] can be a good addition to the deck as it can be a good setup to the never-dying [Red-Eyes Darkness Metal Dragon] and [Lightpulsar Dragon] combo. Simply just discard [Lightpulsar Dragon], select a [Red-Eyes Darkness Metal Dragon] in your graveyard and add it to your hand, then removing [Divine Dragon Aprocralyph] and summoning out [Red-Eyes Darkness Metal Dragon] then reviving out [Lightpulsar Dragon] does it! If you guys have not discovered what [Divine Dragon Apocralyph] is. Here it is below!

Divine Dragon Apocralyph 1

ORCS-JP036
神竜 アポカリプス
Divine Dragon Apocralyph
Effect Monster/Dark/Dragon/LV 4
ATK 1000/DEF 1500
Once per turn, you can discard 1 card from hand to activate this effect. Target 1 Dragon Type monster from your graveyard; Add that target to your hand.

2. [Dragon's Mirror] is a good card paired up with [Future Fusion]! However why I did not add that card to the deck is because by removing the other 2 more dragons with the [Eclipse Wyvern] does bring about 3 more hand cards advantage. However the other 2 dragons that were removed along with [Eclipse Wyvern] may be important pieces for swarming the field. So this is a good card, however you must be careful when using it.

3. [Escape from the Dark Dimension] is also another good card, however I chose [Different Dimension Reincarnation - D.D.R] over it as [D.D.R] is more generalised and it allows me to discard 1 card from my hand to activate. That means being able to discard cards such as [Eclipse Wyvern] and [Lightpulsar Dragon]. However [Escape from the Dark Dimension] is also good as sometimes you don't really want to discard important cards and would like to revive cards that were banished by your own [Ninjitsu Art of Super-Transformation]'s negative effect like [Red-Eyes Darkness Metal Dragon] and [Darkflare Dragon].


Alright! That marks the end of today's long post! If you have any questions or advice, please feel free to talk to us at our tagboard or even at the comments section of the post. You could even send us an email! Till next time, cya!

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Happy New Year!


Sunday, January 1, 2012


Hey friends!

Happy New Year all! Wishing you all a good 2012 ahead.

Rare post from me. Although I never really post up anything useful anymore, I do hope to contribute to the blog somewhere in the near future.

Till then, I hope you guys look forward to an epic year.

Labels:





Cards Review: Inzecters. The New Craze?


Thursday, December 1, 2011


Hi guys! Colin a.k.a Dogchain here! It looks like ever since the new booster pack [Order of Chaos] has been on sale. A large number of people have started to play the new archetype called [Inzecter]s! Instead of the long awaited [Ninja] monsters, [Inzecter] has been seen to have more participation in the tournaments held in Japan. As seen from the decklists of the top players at Shriek's website. Without further a do. Lets get the post going!

Mostly used [Inzecter] cards:

inzecter hornet 1

ORCS-JP017
甲虫装機 ホーネット
Inzecter Hornet
Effect Monster/Dark/Insect/LV 3
ATK 500/DEF 500
Once per turn,  you can equip one [Inzecter] monster from your hand or graveyard to this card. While this card
is equipped to a monster, increase the equipped monster's level by 3and the ATK and DEF by this cards ATK and DEF respectively. You can send this Equip card to the graveyard to target one card on the field. Destroy it.


Review: This is actually the main engine of the [Inzecter]s' deck. Because it is now the only one which is able to send itself to the graveyard while as an Equipment card in order to destroy one card on the field as well as start up the effect of the other [Inzecter] monsters. What are they? Lets look down further!


inzecter centi 1

ORCS-JP019
甲虫装機 センチピード
Inzecter Centipede
Effect Monster/Dark/Insect/LV 3
ATK 1600/DEF 1200
Once per turn, you can equip one [Inzecter] monster from your hand or graveyard to this card. If an Equip card equipped to this card is sent to the graveyard. You can add one [Inzecter] card from your deck to your hand. While this card is equipped to a monster, increase the equipped monster's level by 3.

Review: One of the cards that will benefit from [Inzecter Hornet]'s self-sending effect. Not only is it a monster with a decent ATK strength. Its ability to search for any [Inzecter] card is a huge bonus as well. Any card means you are able to search for not only the monster cards, the magic and trap cards that are [Inzecter]-based are also decently strong.


inzecter damsel 1

ORCS-JP020
甲虫装機 ダンセル
Inzecter Damsel
Effect Monster/Dark/Insect/LV 3
ATK 1000/DEF 1800
Once per turn, you can equip one [Inzecter] monster from your hand or graveyard to this card. If an Equip card equipped to this card is sent to the graveyard. You can Special Summon one [Inzecter] monster except [Inzecter Damsel] from your deck. While this card is equipped to a monster, increase the equipped monster's level by 3.


Review: The one monster that benefits the most while paired up with [Inzecter Hornet]. While hornet destroys one card on the field after sending itself to the graveyard. Damsel will then call upon another [Inzecter] monster from the deck. A good target would perhaps be [Inzecter Centipede] as it is able to use its once per turn to allow Hornet to equip onto it for another round of card destruction. Not to mention that [Inzecter Centipede]'s effect will also then activate. Allowing you to search for one [Inzecter] card to add to your hand. With this card and [Inzecter Hornet], the amount of advantage generated in a one card playing is huge!
 
 
inzecter gigamantis 1

ORCS-JP021
甲虫装機 ギガマンティス
Inzecter Gigamantis
Effect Monster/Dark/Insect/LV 6
ATK 2400/DEF 0
You can equip this card from your hand to 1 face-up [Inzecter] monster you control. While this card is equipped to a monster, the equipped monster's Original ATK becomes 2400. If this card is sent to the graveyard while equipped to a monster: You can Special Summon 1 [Inzecter] monster from your graveyard, except [Inzecter Gigamantis]. The effect of [Inzecter Gigamantis] can only be activated once per turn.

Review: This card can basically be treated as a equipment card totally to boost up the ATK of your other [Inzecter] monsters. Easily searched out by [Inzecter Centipede] and also able to be Special Summoned by [Inzecter Damsel]. A huge beatstick with a decent effect of reviving a [Inzecter] monster from the graveyard except for another copy of itself. Do note though, that in order for the effect to activate, the monster that this card was equipped to , has to still be on the field. If its destroyed together with this equipment card. Its effect will not activate.

Not frequently used [Inzecter] cards:

Inzecter Ameise

ORCS-JP018
甲虫装機 アーマイゼ
Inzecter Ameise
Effect Monster/Dark/Insect/LV 3
ATK 200/DEF 600
Once per turn, you can equip one [Inzecter] monster from your hand or graveyard to this card. While this card is equipped to a monster, increase the equipped monster's level by 3and the ATK and DEF by this cards ATK and DEF respectively. If the equipped monster would be destroyed, you can destroy this card instead.

Review: Not very frequently used although it has a decent protection effect. My opinion being that since the new [Inzecter] series are fairly aggressive. There isn't much room for so much protection.
Other than that, a good card to consider if you would want important cards like [Inzecter Damsel] or [Inzecter Centipede] to stay alive!


inzecter gigaweevil 1

ORCS-JP022
甲虫装機 ギガウィービル
Inzecter Gigaweevil
Effect Monster/Dark/Insect/LV 6
You can equip this card from your hand to 1 face-up [Inzecter] monster you control. While this card is equipped to a monster, the equipped monster's Original DEF becomes 2600. If this card is sent to the graveyard while equipped to a monster: You can Special Summon 1 [Inzecter] monster from your graveyard. The effect of [Inzecter Gigaweevil] can only be activated once per turn.


Review: As [Inzecter]s are seeing much more popularity. It will mostly be natural that prices of [Inzecter Gigamantis] might be skyrocketed to a high price. This though, is a cheaper alternative of [Inzecter Gigamantis] although it doesn't work well aggressively. Nevertheless, its effect is quite good and also, its ability to Special Summon a monster from the graveyard does not have any other restrictions except for the "Once per turn" part. This means you might be able to revive back a big wall of defense to protect you for a time being! Not bad huh!


Alright! Since mainly the [Inzecter] series are being reviewed. I shall not start on the magic or trap cards of the [Inzecter] series just yet as I do not think that they are that powerful now. However, how about some tips on using [Inzecter] for a start?

Combo of the +4 card advantage

1. Activate [Inzecter Damsel]'s effect and equip a [Inzecter Hornet] to it. Send the Hornet to the grave
to select one card on the field to destroy it(+1). Damsel's effect will activate to special summon one [Inzecter] monster from your deck.

2. Using [Inzecter Damsel]'s effect, special summon [Inzecter Centipede] (+2) from your deck and activate it's effect to equip a [Inzecter Hornet] to it. Once again, send Hornet to the graveyard to select
and destroy one card on the field(+3). Centipede's effect will activate for you to search out one [Inzecter] card from your deck to be able to add it into your hand!(+4)


Combo of the Double Equipped Inzecter Damsel

1. Activate [Inzecter Damsel]'s effect and equip a [Inzecter Hornet] to it. Then, equip a [Inzecter Gigamantis] or [Inzecter Gigaweevil] to Damsel. Activate Hornet's effect to send itself to the graveyard, select upon the equipped [Inzecter Gigamantis] or [Inzecter Gigaweevil] and destroy it. Since two equipment cards were removed from [Inzecter Damsel]. You can activate it's effect to Special Summon two [Inzecter] monsters from your deck! Not to mention that Gigamantis/Gigaweevil's effect will also activate to Special Summon another [Inzecter] monster from your graveyard!

However, if you still do not understand on how to perform the following combos. You can always refer to this picture as a guide!

inzecter guide 1

As for me, I've started to test out the [Inzecter] cards in Dueling Network! Here below are a few videos on me duels against a good friend of mine, Jian_Xin

Round 1




Round 2




Round 3




Alright! Enjoy! Till then again to my next update... See you again people! Have fun with the new [Inzecter] series if you would want to try them!

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Something to build your deck with!


Wednesday, November 23, 2011


Hi guys! Colin here!

I've been thinking for awhile on how to help duelists out there build their decks!
Ever wonder if you have exceeded the amount limited to the size of your deck/extra/side and that pushes you to keep on counting and counting till you are assured that you have the correct amount?

Well Duel Society has come up with something to aid you in a convenient way!
Presenting to you the Duel Society's Yu-Gi-Oh! Deck Constructor Beta V1.1!
Its features are...

- Calculates the amount of cards in the various sectors of deck building( magic, trap or monsters etc.) but you will need to key in the values manually first before the system works up to calculate the total amount automatically.

- Able to determine whether you have exceeded the restricted size of your decks. Lets say that your main deck is only allowed 40 - 60 cards and you have accidently placed a wrong value in one of the slots, the system will calculate the amount and automatically determine whether you are within the restricted limit or not.

However, this system uses the Microsoft Excel program to open!

and here are the download links for it!

http://www.mediafire.com/download.php?uvd778aixqw8mdo

for the 97 - 2003 excel file


http://www.mediafire.com/download.php?j78ixl2a7796o7k

for the 2007 excel file


I welcome any comments in order to improve this system to help all of you readers out there! =)

Till then to my next update, have fun playing around with the deck constructor!

Labels:





Blog Authors

Colin
Age: 21
Duelist I.D: 330-393-898

Kenneth
Age: 23
Duelist I.D: 330-205-202

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    Featured Card



    SD22-JP001
    [ライトパルサー・ドラゴン]
    [Lightpulsar Dragon]
    Effect Monster/Light/Dragon/LV 6
    ATK 2500/DEF1500
    This card can be Special Summoned from the hand by removing 1 light and 1 dark monster respectively from your graveyard. You can Special Summon this card from your graveyard by sending 1 light and 1 dark monster from your hand to the graveyard. When this card is sent from the field to the graveyard, you can target 1 level 5 or above Dark Dragon-type monster from your graveyard, Special Summon that target.


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