Hi all and a thousand apologies for the very very late review.
We spent the weekend sending Jimmy off back to Taiwan and I didn't had much time to write this review. Even so, I'm taking some time off my class work today just to write this during class time!
I've decided to do more of structure deck cards. Since we're all quite into them now a thesedays. I wouldn't be surprised if Colin n Zheng Yang decides to do the other structure deck monsters. So today's review is on Dark Blaze Dragon.
SD13-JP002 Dark Blaze Dragon [Super Rare]
FIRE/Dragon - Effect/7/1200/1000
When this card is successfully Special Summoned from the Graveyard, double this card's ATK and DEF. When this card destroys a monster in battle and it is send to the Graveyard you opponent takes damage equal to the ATK of the destroyed monster.
Its a really really small monster being 1200 attack and a 7 star -.- its pure nonsense. Who the heck wanna double tribute summon for this small thing? But its effect does help it a little. If you actually revived it from the graveyard, it's attack power doubles to 2400. Its an average attack power for a high lv monster with all the monarch around... futhermore, there are many ways to Special summon this monster. First way is by the effect of Mask Dragon.
Fire/Dragon - Effect/4/1400/1100
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Dragon-Type monster with 1500 or less ATK to your side of the field from your Deck. Then shuffle your Deck.
Since Masked Dragon could Special summon this from the deck, its an easier way of letting it die to another monster too, thus speeding up the process of reviving it for the beatdown.
Next is Foolish Burial:
Select 1 Monster Card in your Deck, and send it to the Graveyard. Your Deck is then shuffled.
You could always throw this dragon into the graveyard and use Premature Burial or Call of the Haunted or any other revival card to special summon it as fast as possible.
Of course theres always:
Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a Fusion Monster Card, and select that 1 Fusion Monster from your Fusion Deck. Special Summon the selected Fusion Monster during your 2nd Standby Phase after this card's activation. (This Special Summon is treated as a Fusion Summon.) When this card is removed from the field, destroy that monster. When the monster is destroyed, destroy this card.
You can select this card as a fusion material for Five God Dragon which requires ANY 5 dragons as its fusion materials and use revival cards like the earlier mentioned.
Theres the old school UFO turtle.
Similiar to Masked Dragon's effect but I would advise Mask Dragon more than this card as the card special summoned by UFO turtle's effect must be in the attack position.
Of course there are many other ways like, by King Dragoon, Flame Ruler, Flute of Summoning Dragon, etc... but the best recommended ways are still the above few mentioned.
Some decks like gadgets might face some difficulties. Imagine a scenario when your opponent has a Cyber Dragon, Green Gadget and Yellow Gadget on the field. You summon Masked Dragon, hit the Green, search for Dark Blaze Dragon, hit the Yellow, Call of the haunted Dark Blaze Dragon and hit the Cyber Dragon for 2400 damage. Its second effect is very similiar to E-Hero Flame Wingman. Its really painful for monsters to be dealing that much of non battle damage on a attack. Any attack mode monster would mean that your opponent would take a full 2400 damage. Of course you could boost its attack with all the attack boosting cards but that would be all up to your own individual deck building and playing style.
Thats about it for the review. I don't think I'm going to write any further about it as I don't have much experience of this card. I might be having a Dragon deck idea and might wanna play it soon. So... sry guys. I can't lend you! =x
- Thx to http://manjyomethunder.twoday.net/ for card translation and card scan.
P.S. Colin for god sake PLEASE don't post sentences in CAPS THANK YOU.