Saturday, January 28, 2012

Deck Review: Dragon Ninja

All right people! This is going to be the first and last post for the month of January by me, Dogchain! Sorry for this late post as I was busy testing out different builds for the recently released improved [Ninja] monsters.
As seen much in Shriek's website of the different decklists tested in Japan for the [Ninja] series. Most of them are being paired up with Dinosaurs type monsters such as the [Jurac] series because of their ability to quickly Xyz summon the formidable walking negation monster, [Evolzar Laggia].

I'm sure that many have tried to test out what can the [Ninja] series pair up with because of their newly released trap card in [Order of Chaos], the [Ninja Art of Super-Transformation]. If you do not know the effect of this trap card. Here it is below!

Photobucket

ORCS-JP075
忍法 超変化の術
Ninjitsu Art of Super-Transformation
Continuous Trap
Target 1 face-up [Ninja] monster you control and 1 face-up monster your opponent controls; send them to the graveyard, then Special Summon to your side of the field 1 Dragon, Dinosaur or Sea-Serpent type monster from your deck whose level is less than or equal to the combined level of the sent monster(s). When this card leaves the field, banish that monster.

I've decided to pair the [Ninja]s up with Dragon type monsters to see how will they fare with each other. Which, at the right timing. New allies from the new structure deck [Dragonic Legion] provides the deck with even more powerful Dragon type monsters. Deck list right below!

Deck Name: Dragon Ninja

Monsters: 18

1x Black Luster Soldier - Envoy of the Beginning
1x Galaxy-Eyes Photon Dragon
3x Red-Eyes Darkness Metal Dragon
2x Lightpulsar Dragon
2x Darkflare Dragon
3x Eclipse Wyvern
3x Ninja Grandmaster Hanzo
2x Upstart Golden Ninja
1x Summoner Monk

Magic: 12

1x Dark Hole
1x Heavy Storm
1x Reinforcement of the Army
1x Monster Reborn
1x Different Dimension Reincarnation - D.D.R
1x Future Fusion
1x Foolish Burial
1x Allure of Darkness
2x Pot of Duality
2x Mystical Space Typhoon

Traps: 10

3x Ninjitsu Art of Super-Transformation
2x Bottomless Traphole
2x Dimensional Prison
2x Call of the Haunted
1x Torrential Tribute


Extra Deck: I'll only list down those that are a "must" in this build

1x Five-Headed Dragon
1x Lavalval Chain
1x Daigusta Emeral
1x Armored Ninja - Blade Heart

Through many days of testing for the build of this deck. This is one of the most consistent and stable build that I've found out by trial and error. These are the various points of the deck that I'm going to point out for easy reference.

1. [Ninja Grandmaster Hanzo] is here because of its ability to search out the [Ninjitsu Art of Super-Transformation] or when special summoned, is able to search out for [Upstart Golden Ninja]. Because of its searching ability and a decent atk strength of 1800, it is a very versatile beat-stick plus being able to use for the [Ninjitsu Art of Super-Transformation] for its own protection to call upon a higher-level Dragon Type monster after searching this trap card out.

2. [Upstart Golden Ninja] is able to discard a unusable trap card which does not favor your situation into calling out [Ninja Grandmaster Hanzo] for easy Xyz Summoning of a Rank 4 Xyz monster such as [Lavalval Chain], [Daigusta Emeral] and a warrior exclusive Xyz monster, the [Armored Ninja - Blade Heart]

3. [Summoner Monk] is the versatility of this deck. It does not restrict itself to summoning only level 4 monsters such as the [Ninja] series. It is the only one card that is able to bring out [Eclipse Wyvern] as well as a Xyz Summoning material.

4. The Chaos Summoning series such as the [Black Luster Soldier - Envoy of the Beginning], [Lightpulsar Dragon] and [Darkflare Dragon] are the only ones that can fully utilise the effect of [Eclipse Wyvern]. For those that do not know the effect of [Eclipse Wyvern] , here it is below!

Eclipse Wyvern 1


SD22-JP003
エクリプス・ワイバーン
Eclipse Wyvern
Effect Monster/Light/Dragon/LV 4
ATK 1600/DEF 1000
If this card is sent to the graveyard; Banish 1 level 7 or higher Light or Dark Dragon-Type monster from your deck. If this card in the graveyard is banished; You can add the monster banished by this card's effect to your hand.


So why does the Chaos Summoning series work well with this card? Well, their ability to remove 1 Light and 1 Dark monster for summoning is helpful for [Eclipse Wyvern] as removing this card as a Light Material while in the graveyard is able to retrieve the Dragon-type monster that was removed previously by [Eclipse Wyvern]'s effect. A good monster to remove for [Eclipse Wyvern] in the deck would probably be [Red-Eyes Darkness Metal Dragon]. As since the Chaos Summoning series are mostly dragons in the ratio of 4:1. After removing [Eclipse Wyvern] and retrieving [Red-Eyes Darkness Metal Dragon] would be a good chance to summon it immediately to swarm up the field with another Dragon-Type monster.

Plus [Eclipse Wyvern] is a good Rank 4 Xyz summon material because even as a Overlay-Unit, once it is sent to the graveyard, it's effect will still be activated nonetheless.


5. The new Dragonic Legion Allies : [Lightpulsar Dragon] and [Darkflare Dragon]. Before the explanation of this 2 monsters. Lets have a description of their effects right below!

Lightpulsar Dragon 1

SD22-JP001
ライトパルサー・ドラゴン
Lightpulsar Dragon
Effect Monster/Light/Dragon/LV 6
ATK 2500/DEF1500
This card can be Special Summoned from the hand by removing 1 light and 1 dark monster respectively from your graveyard. You can Special Summon this card from your graveyard by sending 1 light and 1 dark monster from your hand to the graveyard. When this card is sent from the field to the graveyard, you can target 1 level 5 or above Dark Dragon-type monster from your graveyard, Special Summon that target.

Darkflare Dragon 1

SD22-JP002
ダークフレア・ドラゴン
Darkflare Dragon
Effect Monster/Dark/Dragon/LV 5
ATK 2400/DEF 1200
This card can be Special Summoned from the hand by removing 1 light and 1 dark monster respectively from your graveyard. Once per turn, by sending 1 Dragon type monster each from your hand and deck to the graveyard to target 1 card in either player's graveyard; Banish that target.

Now that we've seen the respective effects of these 2 above Dragon monsters. Lets give an explanation to their abilities.

For [Lightpulsar Dragon] its ability to send 1 light or dark monster to the graveyard is very useful and can be linked up to its 3rd Revival ability. This also brings about why [Ninja Grandmaster Hanzo] is also useful because when it is Special Summoned, it is able to search out another [Ninja] monster in the deck other than itself to be added to the hand. In this case for this deck, the only other [Ninja] target would be [Upstart Golden Ninja]. Then [Upstart Golden Ninja] can be a fodder from the hand to send to the grave for [Lightpulsar Dragon]'s self revival effect. A good dark monster fodder could be either [Red-Eyes Darkness Metal Dragon] or [Darkflare Dragon] as once they are in the graveyard, it makes your opponent think twice about trying to get rid of [Lightpulsar Dragon] from the field and send it to the grave as if it calls upon [Red-Eyes Darkness Metal Dragon] out, it may begin a infinite loop for a never-dying [Red-Eyes Darkness Metal Dragon] and [Lightpulsar Dragon] combo, provided that cards like [Macro Cosmos], [Dimensional Fissure] or [D.D Crow]s do not break it.

For [Darkflare Dragon], its a personal favourite of mine because it has the ability to send 1Dragon type monster each from my hand and deck to the graveyard! Not caring about whether the banishing effect resolves. The only strong part is about the cost of activating the effect as it allows me to send [Eclipse Wyvern] or [Lightpulsar Dragon] to the graveyard for easy setup of future turn combos.

6. [Galaxy-Eyes Photon Dragon] is only there for fun as it is a 4th target for [Eclipse Wyvern] provided that all of your [Red-Eyes Darkness Metal Dragon] are no longer in the deck for [Eclipse Wyvern] to benefit from. Plus having this card in the deck will make your deck pretty immune to the effects of cards like [Wind-Up Zenmaines] and [Gachi Gachi Gantetsu]

7. [Black Luster Soldier - Envoy of the Beginning] , it is the strongest Chaos Summoning Monster, enough said! However as it is not a Dragon Type monster. It'd probably won't be able to continue anymore combos rather it will just be a huge threat to your opponent, distracting him/her from your other combos.

Cards that can be added to the deck

1. [Divine Dragon Apocralyph] can be a good addition to the deck as it can be a good setup to the never-dying [Red-Eyes Darkness Metal Dragon] and [Lightpulsar Dragon] combo. Simply just discard [Lightpulsar Dragon], select a [Red-Eyes Darkness Metal Dragon] in your graveyard and add it to your hand, then removing [Divine Dragon Aprocralyph] and summoning out [Red-Eyes Darkness Metal Dragon] then reviving out [Lightpulsar Dragon] does it! If you guys have not discovered what [Divine Dragon Apocralyph] is. Here it is below!

Divine Dragon Apocralyph 1

ORCS-JP036
神竜 アポカリプス
Divine Dragon Apocralyph
Effect Monster/Dark/Dragon/LV 4
ATK 1000/DEF 1500
Once per turn, you can discard 1 card from hand to activate this effect. Target 1 Dragon Type monster from your graveyard; Add that target to your hand.

2. [Dragon's Mirror] is a good card paired up with [Future Fusion]! However why I did not add that card to the deck is because by removing the other 2 more dragons with the [Eclipse Wyvern] does bring about 3 more hand cards advantage. However the other 2 dragons that were removed along with [Eclipse Wyvern] may be important pieces for swarming the field. So this is a good card, however you must be careful when using it.

3. [Escape from the Dark Dimension] is also another good card, however I chose [Different Dimension Reincarnation - D.D.R] over it as [D.D.R] is more generalised and it allows me to discard 1 card from my hand to activate. That means being able to discard cards such as [Eclipse Wyvern] and [Lightpulsar Dragon]. However [Escape from the Dark Dimension] is also good as sometimes you don't really want to discard important cards and would like to revive cards that were banished by your own [Ninjitsu Art of Super-Transformation]'s negative effect like [Red-Eyes Darkness Metal Dragon] and [Darkflare Dragon].


Alright! That marks the end of today's long post! If you have any questions or advice, please feel free to talk to us at our tagboard or even at the comments section of the post. You could even send us an email! Till next time, cya!

Sunday, January 1, 2012

Happy New Year!

Hey friends!

Happy New Year all! Wishing you all a good 2012 ahead.

Rare post from me. Although I never really post up anything useful anymore, I do hope to contribute to the blog somewhere in the near future.

Till then, I hope you guys look forward to an epic year.

Thursday, December 1, 2011

Cards Review: Inzecters. The New Craze?

Hi guys! Colin a.k.a Dogchain here! It looks like ever since the new booster pack [Order of Chaos] has been on sale. A large number of people have started to play the new archetype called [Inzecter]s! Instead of the long awaited [Ninja] monsters, [Inzecter] has been seen to have more participation in the tournaments held in Japan. As seen from the decklists of the top players at Shriek's website. Without further a do. Lets get the post going!

Mostly used [Inzecter] cards:

inzecter hornet 1

ORCS-JP017
甲虫装機 ホーネット
Inzecter Hornet
Effect Monster/Dark/Insect/LV 3
ATK 500/DEF 500
Once per turn,  you can equip one [Inzecter] monster from your hand or graveyard to this card. While this card
is equipped to a monster, increase the equipped monster's level by 3and the ATK and DEF by this cards ATK and DEF respectively. You can send this Equip card to the graveyard to target one card on the field. Destroy it.


Review: This is actually the main engine of the [Inzecter]s' deck. Because it is now the only one which is able to send itself to the graveyard while as an Equipment card in order to destroy one card on the field as well as start up the effect of the other [Inzecter] monsters. What are they? Lets look down further!


inzecter centi 1

ORCS-JP019
甲虫装機 センチピード
Inzecter Centipede
Effect Monster/Dark/Insect/LV 3
ATK 1600/DEF 1200
Once per turn, you can equip one [Inzecter] monster from your hand or graveyard to this card. If an Equip card equipped to this card is sent to the graveyard. You can add one [Inzecter] card from your deck to your hand. While this card is equipped to a monster, increase the equipped monster's level by 3.

Review: One of the cards that will benefit from [Inzecter Hornet]'s self-sending effect. Not only is it a monster with a decent ATK strength. Its ability to search for any [Inzecter] card is a huge bonus as well. Any card means you are able to search for not only the monster cards, the magic and trap cards that are [Inzecter]-based are also decently strong.


inzecter damsel 1

ORCS-JP020
甲虫装機 ダンセル
Inzecter Damsel
Effect Monster/Dark/Insect/LV 3
ATK 1000/DEF 1800
Once per turn, you can equip one [Inzecter] monster from your hand or graveyard to this card. If an Equip card equipped to this card is sent to the graveyard. You can Special Summon one [Inzecter] monster except [Inzecter Damsel] from your deck. While this card is equipped to a monster, increase the equipped monster's level by 3.


Review: The one monster that benefits the most while paired up with [Inzecter Hornet]. While hornet destroys one card on the field after sending itself to the graveyard. Damsel will then call upon another [Inzecter] monster from the deck. A good target would perhaps be [Inzecter Centipede] as it is able to use its once per turn to allow Hornet to equip onto it for another round of card destruction. Not to mention that [Inzecter Centipede]'s effect will also then activate. Allowing you to search for one [Inzecter] card to add to your hand. With this card and [Inzecter Hornet], the amount of advantage generated in a one card playing is huge!
 
 
inzecter gigamantis 1

ORCS-JP021
甲虫装機 ギガマンティス
Inzecter Gigamantis
Effect Monster/Dark/Insect/LV 6
ATK 2400/DEF 0
You can equip this card from your hand to 1 face-up [Inzecter] monster you control. While this card is equipped to a monster, the equipped monster's Original ATK becomes 2400. If this card is sent to the graveyard while equipped to a monster: You can Special Summon 1 [Inzecter] monster from your graveyard, except [Inzecter Gigamantis]. The effect of [Inzecter Gigamantis] can only be activated once per turn.

Review: This card can basically be treated as a equipment card totally to boost up the ATK of your other [Inzecter] monsters. Easily searched out by [Inzecter Centipede] and also able to be Special Summoned by [Inzecter Damsel]. A huge beatstick with a decent effect of reviving a [Inzecter] monster from the graveyard except for another copy of itself. Do note though, that in order for the effect to activate, the monster that this card was equipped to , has to still be on the field. If its destroyed together with this equipment card. Its effect will not activate.

Not frequently used [Inzecter] cards:

Inzecter Ameise

ORCS-JP018
甲虫装機 アーマイゼ
Inzecter Ameise
Effect Monster/Dark/Insect/LV 3
ATK 200/DEF 600
Once per turn, you can equip one [Inzecter] monster from your hand or graveyard to this card. While this card is equipped to a monster, increase the equipped monster's level by 3and the ATK and DEF by this cards ATK and DEF respectively. If the equipped monster would be destroyed, you can destroy this card instead.

Review: Not very frequently used although it has a decent protection effect. My opinion being that since the new [Inzecter] series are fairly aggressive. There isn't much room for so much protection.
Other than that, a good card to consider if you would want important cards like [Inzecter Damsel] or [Inzecter Centipede] to stay alive!


inzecter gigaweevil 1

ORCS-JP022
甲虫装機 ギガウィービル
Inzecter Gigaweevil
Effect Monster/Dark/Insect/LV 6
You can equip this card from your hand to 1 face-up [Inzecter] monster you control. While this card is equipped to a monster, the equipped monster's Original DEF becomes 2600. If this card is sent to the graveyard while equipped to a monster: You can Special Summon 1 [Inzecter] monster from your graveyard. The effect of [Inzecter Gigaweevil] can only be activated once per turn.


Review: As [Inzecter]s are seeing much more popularity. It will mostly be natural that prices of [Inzecter Gigamantis] might be skyrocketed to a high price. This though, is a cheaper alternative of [Inzecter Gigamantis] although it doesn't work well aggressively. Nevertheless, its effect is quite good and also, its ability to Special Summon a monster from the graveyard does not have any other restrictions except for the "Once per turn" part. This means you might be able to revive back a big wall of defense to protect you for a time being! Not bad huh!


Alright! Since mainly the [Inzecter] series are being reviewed. I shall not start on the magic or trap cards of the [Inzecter] series just yet as I do not think that they are that powerful now. However, how about some tips on using [Inzecter] for a start?

Combo of the +4 card advantage

1. Activate [Inzecter Damsel]'s effect and equip a [Inzecter Hornet] to it. Send the Hornet to the grave
to select one card on the field to destroy it(+1). Damsel's effect will activate to special summon one [Inzecter] monster from your deck.

2. Using [Inzecter Damsel]'s effect, special summon [Inzecter Centipede] (+2) from your deck and activate it's effect to equip a [Inzecter Hornet] to it. Once again, send Hornet to the graveyard to select
and destroy one card on the field(+3). Centipede's effect will activate for you to search out one [Inzecter] card from your deck to be able to add it into your hand!(+4)


Combo of the Double Equipped Inzecter Damsel

1. Activate [Inzecter Damsel]'s effect and equip a [Inzecter Hornet] to it. Then, equip a [Inzecter Gigamantis] or [Inzecter Gigaweevil] to Damsel. Activate Hornet's effect to send itself to the graveyard, select upon the equipped [Inzecter Gigamantis] or [Inzecter Gigaweevil] and destroy it. Since two equipment cards were removed from [Inzecter Damsel]. You can activate it's effect to Special Summon two [Inzecter] monsters from your deck! Not to mention that Gigamantis/Gigaweevil's effect will also activate to Special Summon another [Inzecter] monster from your graveyard!

However, if you still do not understand on how to perform the following combos. You can always refer to this picture as a guide!

inzecter guide 1

As for me, I've started to test out the [Inzecter] cards in Dueling Network! Here below are a few videos on me duels against a good friend of mine, Jian_Xin

Round 1




Round 2




Round 3




Alright! Enjoy! Till then again to my next update... See you again people! Have fun with the new [Inzecter] series if you would want to try them!

Wednesday, November 23, 2011

Something to build your deck with!

Hi guys! Colin here!

I've been thinking for awhile on how to help duelists out there build their decks!
Ever wonder if you have exceeded the amount limited to the size of your deck/extra/side and that pushes you to keep on counting and counting till you are assured that you have the correct amount?

Well Duel Society has come up with something to aid you in a convenient way!
Presenting to you the Duel Society's Yu-Gi-Oh! Deck Constructor Beta V1.1!
Its features are...

- Calculates the amount of cards in the various sectors of deck building( magic, trap or monsters etc.) but you will need to key in the values manually first before the system works up to calculate the total amount automatically.

- Able to determine whether you have exceeded the restricted size of your decks. Lets say that your main deck is only allowed 40 - 60 cards and you have accidently placed a wrong value in one of the slots, the system will calculate the amount and automatically determine whether you are within the restricted limit or not.

However, this system uses the Microsoft Excel program to open!

and here are the download links for it!

http://www.mediafire.com/download.php?uvd778aixqw8mdo

for the 97 - 2003 excel file


http://www.mediafire.com/download.php?j78ixl2a7796o7k

for the 2007 excel file


I welcome any comments in order to improve this system to help all of you readers out there! =)

Till then to my next update, have fun playing around with the deck constructor!

Sunday, November 20, 2011

Tournament Report on Asia's Top Shop Tournament - Singapore Qualifiers @ Active Games Collections 19/11/2011 with Decklist

Hi guys! Been awhile since the last time I've posted! Well today's post will be about the Asia's Top Shop Tournament - Singapore Qualifiers held yesterday at Active Games Collections, better known to the Singapore Duelists as "Lorong Ah Soo". So lets cut short and head towards to main topic!

Tournament: YGO Asia's Top Shop Tournament - Singapore Qualifiers 2011
Venue: Active Games Collections
Number of Participants: 24 (3 from each shop)
Represented Shop: Asia Cards Shop
Number of matches: 4x Swiss rounds, Elimination for Top 8

Deck used: Asceticism Six

First Match VS Clarence/Clover (Agent Angel)
OO-

1st round: It was a tough fight at first since I didn't know what he was playing. I started off with the summoning of [Legendary Six Samurai - Kageki] in hope of using it's effect to special summon [Kagemusha of the Six Samurai]. However, Clarence's first action was to stop it with [Herald of the Orange Light], discarding another copy of it. Without much of a choice. I had to stall for 2 turns while Clarence tries to keep his field up with [Agent of Creation - Venus] and [Gachi Gachi Gantetsu]. While then I drew again, he [Trap Dustshoot] me and revealed my hand of [Gate of the Six], [Six Samurai United], [Kagemusha of the Six Samurai] , [Legendary Six Samurai - Kizan] and 2 more cards which I had forgotten what it was. He returned Kizan back to the deck and while I looked at my lifepoints which was currently quite healthy. I gave a turn pass and he continued his pummelling against me. In the next turn I draw into Kizan again. Which I started the engine of Gate and United. Summoning Kagemusha and Kizan. Searching for [Grandmaster of the Six Samurai] then another copy of Kizan. Which I then tune Kagemusha and one of the Kizans into [Brionac - Dragon of the Ice Barrier] and discarded a card from my hand to return his Gantetsu back to the extra deck. I then activated the United's effect to let myself draw 2 cards. After which I cleared his field and rammed his lifepoints by a significant amount. It was his turn again and there wasn't much he can do. Back to my turn, I activated Brionac's effect again to return whatever was left and went in for the win.

2nd round: He started off with the usual Venus and Gantetsu field Setup and ended his turn. I started off with the playing of [Dimension Fissure] to stop what I assumed would be in his hand cards, the most important of all to stop whatever I was going to do, the [Herald of Orange Light] and [Honest]. With that in calculation, I performed the [Legendary Six Samurai - Shi En]'s summoning and more. Although he got rid of him at the later part of the game. I had [Six Samurai - Zanji] and [Grandmaster of the Six Samurai] on my field for Zanji to cut through almost anything, including his [Archlord Krystia] which was bothering my Samurais for quite awhile. With that in place and holding my grounds. I got the win. Thanks Clarence! Great Match!

Second Match VS ??? (Machina Gadget)
OXO

1st round: He tried to [Limiter Removal] his [Machina Fortress] and [Machina Gearframe] but I managed to stop the kill from happening by using the handy dandy [Book of Moon]. Next up was having [Six Samurai - Zanji] and [Grandmaster of the Six Samurai] tagteam against his Gadgets. With much effort of battling and using of my traps. I finally broke down his defenses and rush in for the win.

2nd round: Got pummelled pretty badly with all the [Machina Fortress] and [Machina Gearframe] around and ended with a [Limiter Removal]

3rd round: Starting out with [Legendary Six Samurai - Shi En] and [Grandmaster of the Six Samurai] for an offensive start. He then started out with no monsters and set down 5 cards. Pretty defensive I would say. Back to my turn, I then played out [Six Samurai - Yai Chi] and destroyed one of his set cards which appeared to be [Dust Tornado]. After which I set down two face-down cards and ended my turn without conducting my battle phase. I spent for around 2 - 3 turns without conducting my battle phase and using the combination of Shien and Yaichi to hold my ground by clearing his backrow slowly. After which when his defenses were lowered down. It was an open opportunity to then let my monsters go in for battle and rush in for the win!

3rd Match VS Ernest Sim (TG Agent Angel)
XOX

1st round: I got totally destroyed by two copies of [Master Hyperion] and [Trishula - Dragon of the Ice Barrier]. Not even having a [Legendary Six Samurai - Shi En] and a [A.O.J Catastor] on my field can help me!

2nd round: [Dimension Fissure] with Shien and party sure helps to win games!

3rd round: [Dimension Fissure] in this round doesn't really help with big boss monsters going around. =/

4th Match VS Wan Xin/Xiao Mei (Dark World)
OXO

1st round: Tying down her magic with [Legendary Six Samurai - Shi En] and rushing in for the kill with [Legendary Six Samurai - Kizan] and friends with [Musakani Magatama] for help!

2nd round: Just didn't have the cards to stop the [Graphar - Dragon Lord of Dark World] from bringing itself back to continuously beat my lifepoints to zero.

3rd round: With my side deck properly in and having [Gemini Imps] help to negate cards like [Dark World Dealings] to stall for awhile. I ended up able to draw upon my [Dimension Fissure] to make things right!

Top 8

1st Match VS Lauren (Agent Angel)
XX-

1st round: Having [Archlord Krystia] around was quite a pain for me and I drew none of the protective traps that were able to deflect Krystia's attacks. Thus then I lost because of the special summoning lockdown.

2nd round: Even with [Dimension Fissure] around. [Royal Decree] is much much stronger! Jamming all my trap cards was terrible as there was no other way to protect myself from his monsters if I couldn't draw any of mine! Through many many turns, I finally gave in as my lifepoints was very low and I had no more monsters to protect me. It was a hell good of a match for that though, thanks Lauren! =)

Conclusion: Top 8 ,Well hopefully I'll get better next time!

Now for the decklist of the deck that I was using for this tournament!

Deck name: Asceticism Six

Monsters: 16
2x Legendary Six Samurai - Kageki
1x Legendary Six Samurai - Mizuho
3x Legendary Six Samurai - Kizan
1x The Six Samurai - Zanji
1x The Six Samurai - Yaichi
2x Grandmaster of the Six Samurai
3x Kagemusha of the Six Samurai
2x Honorable Retiree of the Six Samurai
1x Hand of the Six Samurai

Magic: 12
1x Gate of the Six
3x Six Samurai United
3x Asceticism of the Six Samurai
1x Shien's Smoke Signal
1x Reinforcement of the Army
1x Monster Reborn
1x Book of Moon
1x Heavy Storm

Trap: 12

2x Musakani Magatama
2x Solemn Warning
1x Solemn Judgment
2x Dimensional Prison
2x Bottomless Traphole
2x Double Edge Sword Technique
1x Torrential Tribute

Extra Deck: 15

1x Legendary Six Samurai - Shi En
1x A.O.J Catastor
1x Magical Android
1x Brionac - Dragon of the Ice Barrier
1x Black Rose Dragon
1x Scrap Archfiend
1x Stardust Dragon
1x Scrap Dragon
1x Crimson Blader
1x Trishula - Dragon of the Ice Barrier
1x Levair the Sea Dragon
1x No. 17 - Leviathan Dragon
1x No. 20 - Giga Brii-ant
1x No. 39 - Utopia
1x No. 61 - Volcasaurus

Side Deck: 15

2x Gemini Imp
2x Snowman Eater
1x Maxx C
1x Puppet Plant
2x Mystical Space Typhoon
3x Dimension Fissure
1x Bait Doll
1x Chain Disappearance
1x Black Horn of Heaven
1x Trap Dustshoot

Well thats all for today's post! On another topic, have you all bought your share of the latest booster pack [Order of Chaos]? If not, get yours soon! Looks like [Ninja] themed decks and [Inzector] might be the new craze! As well as the [Wind-Up]/[Zen-Mai] themed decks!

See ya all next time!