Cards Review: Inzecters. The New Craze?


Thursday, December 1, 2011


Hi guys! Colin a.k.a Dogchain here! It looks like ever since the new booster pack [Order of Chaos] has been on sale. A large number of people have started to play the new archetype called [Inzecter]s! Instead of the long awaited [Ninja] monsters, [Inzecter] has been seen to have more participation in the tournaments held in Japan. As seen from the decklists of the top players at Shriek's website. Without further a do. Lets get the post going!

Mostly used [Inzecter] cards:

inzecter hornet 1

ORCS-JP017
甲虫装機 ホーネット
Inzecter Hornet
Effect Monster/Dark/Insect/LV 3
ATK 500/DEF 500
Once per turn,  you can equip one [Inzecter] monster from your hand or graveyard to this card. While this card
is equipped to a monster, increase the equipped monster's level by 3and the ATK and DEF by this cards ATK and DEF respectively. You can send this Equip card to the graveyard to target one card on the field. Destroy it.


Review: This is actually the main engine of the [Inzecter]s' deck. Because it is now the only one which is able to send itself to the graveyard while as an Equipment card in order to destroy one card on the field as well as start up the effect of the other [Inzecter] monsters. What are they? Lets look down further!


inzecter centi 1

ORCS-JP019
甲虫装機 センチピード
Inzecter Centipede
Effect Monster/Dark/Insect/LV 3
ATK 1600/DEF 1200
Once per turn, you can equip one [Inzecter] monster from your hand or graveyard to this card. If an Equip card equipped to this card is sent to the graveyard. You can add one [Inzecter] card from your deck to your hand. While this card is equipped to a monster, increase the equipped monster's level by 3.

Review: One of the cards that will benefit from [Inzecter Hornet]'s self-sending effect. Not only is it a monster with a decent ATK strength. Its ability to search for any [Inzecter] card is a huge bonus as well. Any card means you are able to search for not only the monster cards, the magic and trap cards that are [Inzecter]-based are also decently strong.


inzecter damsel 1

ORCS-JP020
甲虫装機 ダンセル
Inzecter Damsel
Effect Monster/Dark/Insect/LV 3
ATK 1000/DEF 1800
Once per turn, you can equip one [Inzecter] monster from your hand or graveyard to this card. If an Equip card equipped to this card is sent to the graveyard. You can Special Summon one [Inzecter] monster except [Inzecter Damsel] from your deck. While this card is equipped to a monster, increase the equipped monster's level by 3.


Review: The one monster that benefits the most while paired up with [Inzecter Hornet]. While hornet destroys one card on the field after sending itself to the graveyard. Damsel will then call upon another [Inzecter] monster from the deck. A good target would perhaps be [Inzecter Centipede] as it is able to use its once per turn to allow Hornet to equip onto it for another round of card destruction. Not to mention that [Inzecter Centipede]'s effect will also then activate. Allowing you to search for one [Inzecter] card to add to your hand. With this card and [Inzecter Hornet], the amount of advantage generated in a one card playing is huge!
 
 
inzecter gigamantis 1

ORCS-JP021
甲虫装機 ギガマンティス
Inzecter Gigamantis
Effect Monster/Dark/Insect/LV 6
ATK 2400/DEF 0
You can equip this card from your hand to 1 face-up [Inzecter] monster you control. While this card is equipped to a monster, the equipped monster's Original ATK becomes 2400. If this card is sent to the graveyard while equipped to a monster: You can Special Summon 1 [Inzecter] monster from your graveyard, except [Inzecter Gigamantis]. The effect of [Inzecter Gigamantis] can only be activated once per turn.

Review: This card can basically be treated as a equipment card totally to boost up the ATK of your other [Inzecter] monsters. Easily searched out by [Inzecter Centipede] and also able to be Special Summoned by [Inzecter Damsel]. A huge beatstick with a decent effect of reviving a [Inzecter] monster from the graveyard except for another copy of itself. Do note though, that in order for the effect to activate, the monster that this card was equipped to , has to still be on the field. If its destroyed together with this equipment card. Its effect will not activate.

Not frequently used [Inzecter] cards:

Inzecter Ameise

ORCS-JP018
甲虫装機 アーマイゼ
Inzecter Ameise
Effect Monster/Dark/Insect/LV 3
ATK 200/DEF 600
Once per turn, you can equip one [Inzecter] monster from your hand or graveyard to this card. While this card is equipped to a monster, increase the equipped monster's level by 3and the ATK and DEF by this cards ATK and DEF respectively. If the equipped monster would be destroyed, you can destroy this card instead.

Review: Not very frequently used although it has a decent protection effect. My opinion being that since the new [Inzecter] series are fairly aggressive. There isn't much room for so much protection.
Other than that, a good card to consider if you would want important cards like [Inzecter Damsel] or [Inzecter Centipede] to stay alive!


inzecter gigaweevil 1

ORCS-JP022
甲虫装機 ギガウィービル
Inzecter Gigaweevil
Effect Monster/Dark/Insect/LV 6
You can equip this card from your hand to 1 face-up [Inzecter] monster you control. While this card is equipped to a monster, the equipped monster's Original DEF becomes 2600. If this card is sent to the graveyard while equipped to a monster: You can Special Summon 1 [Inzecter] monster from your graveyard. The effect of [Inzecter Gigaweevil] can only be activated once per turn.


Review: As [Inzecter]s are seeing much more popularity. It will mostly be natural that prices of [Inzecter Gigamantis] might be skyrocketed to a high price. This though, is a cheaper alternative of [Inzecter Gigamantis] although it doesn't work well aggressively. Nevertheless, its effect is quite good and also, its ability to Special Summon a monster from the graveyard does not have any other restrictions except for the "Once per turn" part. This means you might be able to revive back a big wall of defense to protect you for a time being! Not bad huh!


Alright! Since mainly the [Inzecter] series are being reviewed. I shall not start on the magic or trap cards of the [Inzecter] series just yet as I do not think that they are that powerful now. However, how about some tips on using [Inzecter] for a start?

Combo of the +4 card advantage

1. Activate [Inzecter Damsel]'s effect and equip a [Inzecter Hornet] to it. Send the Hornet to the grave
to select one card on the field to destroy it(+1). Damsel's effect will activate to special summon one [Inzecter] monster from your deck.

2. Using [Inzecter Damsel]'s effect, special summon [Inzecter Centipede] (+2) from your deck and activate it's effect to equip a [Inzecter Hornet] to it. Once again, send Hornet to the graveyard to select
and destroy one card on the field(+3). Centipede's effect will activate for you to search out one [Inzecter] card from your deck to be able to add it into your hand!(+4)


Combo of the Double Equipped Inzecter Damsel

1. Activate [Inzecter Damsel]'s effect and equip a [Inzecter Hornet] to it. Then, equip a [Inzecter Gigamantis] or [Inzecter Gigaweevil] to Damsel. Activate Hornet's effect to send itself to the graveyard, select upon the equipped [Inzecter Gigamantis] or [Inzecter Gigaweevil] and destroy it. Since two equipment cards were removed from [Inzecter Damsel]. You can activate it's effect to Special Summon two [Inzecter] monsters from your deck! Not to mention that Gigamantis/Gigaweevil's effect will also activate to Special Summon another [Inzecter] monster from your graveyard!

However, if you still do not understand on how to perform the following combos. You can always refer to this picture as a guide!

inzecter guide 1

As for me, I've started to test out the [Inzecter] cards in Dueling Network! Here below are a few videos on me duels against a good friend of mine, Jian_Xin

Round 1




Round 2




Round 3




Alright! Enjoy! Till then again to my next update... See you again people! Have fun with the new [Inzecter] series if you would want to try them!

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Blog Authors

Colin
Age: 21
Duelist I.D: 330-393-898

Kenneth
Age: 23
Duelist I.D: 330-205-202

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    [ライトパルサー・ドラゴン]
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    Effect Monster/Light/Dragon/LV 6
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